Invisible monsters looking much better
<Someone> reported back in December of an invisible monster using an amulet of lifesaving and looking much better. While the comment in the code says the amulet is visible, this does not mean the monster is. Add a secondary check.
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@@ -15,6 +15,7 @@ some actions such as eating corpses off the floor didn't check whether hero
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could reach the bottom of a pit
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usmellmon() instead of "It turns into it" during monster polymorph
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grammar of messages regarding eating artifacts
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avoid a message about an invisible monster looking much better
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Platform- and/or Interface-Specific Fixes
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