This is cron-daily v1-Jan-14-2020. manpages updated: nethack.txt
This commit is contained in:
128
doc/nethack.txt
128
doc/nethack.txt
@@ -1,4 +1,4 @@
|
||||
NETHACK(6) NETHACK(6)
|
||||
NETHACK(6) Games Manual NETHACK(6)
|
||||
|
||||
|
||||
|
||||
@@ -7,113 +7,124 @@ NAME
|
||||
|
||||
SYNOPSIS
|
||||
nethack [ -d directory ] [ -n ] [ -p profession ] [ -r race ] [ -[DX] ]
|
||||
[ -u playername ] [ -dec ] [ -ibm ] [ --version[:paste] ]
|
||||
[ -u playername ] [ -dec ] [ -ibm ] [ --showpaths ] [ --version[:paste]
|
||||
]
|
||||
|
||||
nethack [ -d directory ] -s [ -v ] [ -p profession ] [ -r race ] [
|
||||
playernames ]
|
||||
|
||||
DESCRIPTION
|
||||
NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
|
||||
NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
|
||||
standard tty display and command structure resemble rogue.
|
||||
|
||||
Other, more graphical display options exist for most platforms.
|
||||
|
||||
To get started you really only need to know two commands. The command
|
||||
? will give you a list of the available commands (as well as other
|
||||
information) and the command / will identify the things you see on the
|
||||
To get started you really only need to know two commands. The command
|
||||
? will give you a list of the available commands (as well as other
|
||||
information) and the command / will identify the things you see on the
|
||||
screen.
|
||||
|
||||
To win the game (as opposed to merely playing to beat other people's
|
||||
high scores) you must locate the Amulet of Yendor which is somewhere
|
||||
To win the game (as opposed to merely playing to beat other people's
|
||||
high scores) you must locate the Amulet of Yendor which is somewhere
|
||||
below the 20th level of the dungeon and get it out. Few people achieve
|
||||
this; most never do. Those who have go down in history as heroes among
|
||||
heroes - and then they find ways of making the game even harder. See
|
||||
the Guidebook section on Conduct if this game has gotten too easy for
|
||||
heroes - and then they find ways of making the game even harder. See
|
||||
the Guidebook section on Conduct if this game has gotten too easy for
|
||||
you.
|
||||
|
||||
When the game ends, whether by your dying, quitting, or escaping from
|
||||
the caves, NetHack will give you (a fragment of) the list of top scor-
|
||||
ers. The scoring is based on many aspects of your behavior, but a
|
||||
When the game ends, whether by your dying, quitting, or escaping from
|
||||
the caves, NetHack will give you (a fragment of) the list of top scor-
|
||||
ers. The scoring is based on many aspects of your behavior, but a
|
||||
rough estimate is obtained by taking the amount of gold you've found in
|
||||
the cave plus four times your (real) experience. Precious stones may
|
||||
be worth a lot of gold when brought to the exit. There is a 10%
|
||||
the cave plus four times your (real) experience. Precious stones may
|
||||
be worth a lot of gold when brought to the exit. There is a 10%
|
||||
penalty for getting yourself killed.
|
||||
|
||||
The environment variable NETHACKOPTIONS can be used to initialize many
|
||||
run-time options. The ? command provides a description of these
|
||||
The environment variable NETHACKOPTIONS can be used to initialize many
|
||||
run-time options. The ? command provides a description of these
|
||||
options and syntax. (The -dec and -ibm command line options are equiv-
|
||||
alent to the decgraphics and ibmgraphics run-time options described
|
||||
there, and are provided purely for convenience on systems supporting
|
||||
alent to the decgraphics and ibmgraphics run-time options described
|
||||
there, and are provided purely for convenience on systems supporting
|
||||
multiple types of terminals.)
|
||||
|
||||
Because the option list can be very long (particularly when specifying
|
||||
graphics characters), options may also be included in a configuration
|
||||
file. The default is located in your home directory and named
|
||||
.nethackrc on Unix systems. On other systems, the default may be dif-
|
||||
ferent, usually NetHack.cnf. On DOS or Windows, the name is
|
||||
defaults.nh, while on the Macintosh or BeOS, it is NetHack Defaults.
|
||||
The configuration file's location may be specified by setting NETHACK-
|
||||
OPTIONS to a string consisting of an @ character followed by the file-
|
||||
Because the option list can be very long (particularly when specifying
|
||||
graphics characters), options may also be included in a configuration
|
||||
file. The default is located in your home directory and named
|
||||
.nethackrc on Unix systems. On other systems, the default may be dif-
|
||||
ferent, usually NetHack.cnf. On DOS or Windows, the name is
|
||||
defaults.nh, while on the Macintosh or BeOS, it is NetHack Defaults.
|
||||
The configuration file's location may be specified by setting NETHACK-
|
||||
OPTIONS to a string consisting of an @ character followed by the file-
|
||||
name.
|
||||
|
||||
The -u playername option supplies the answer to the question "Who are
|
||||
you?". It overrides any name from the options or configuration file,
|
||||
USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
|
||||
If none of these provides a useful name, the player will be asked for
|
||||
The -u playername option supplies the answer to the question "Who are
|
||||
you?". It overrides any name from the options or configuration file,
|
||||
USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
|
||||
If none of these provides a useful name, the player will be asked for
|
||||
one. Player names (in conjunction with uids) are used to identify save
|
||||
files, so you can have several saved games under different names. Con-
|
||||
versely, you must use the appropriate player name to restore a saved
|
||||
versely, you must use the appropriate player name to restore a saved
|
||||
game.
|
||||
|
||||
A playername suffix can be used to specify the profession, race, align-
|
||||
ment and/or gender of the character. The full syntax of the playername
|
||||
that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
|
||||
the first three letters of the profession (this can also be specified
|
||||
using a separate -p profession option). "rrr" are at least the first
|
||||
that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
|
||||
the first three letters of the profession (this can also be specified
|
||||
using a separate -p profession option). "rrr" are at least the first
|
||||
three letters of the character's race (this can also be specified using
|
||||
a separate -r race option). "aaa" are at last the first three letters
|
||||
of the character's alignment, and "ggg" are at least the first three
|
||||
letters of the character's gender. Any of the parts of the suffix may
|
||||
a separate -r race option). "aaa" are at least the first three letters
|
||||
of the character's alignment, and "ggg" are at least the first three
|
||||
letters of the character's gender. Any of the parts of the suffix may
|
||||
be left out.
|
||||
|
||||
-p profession can be used to determine the character profession, also
|
||||
known as the role. You can specify either the male or female name for
|
||||
the character role, or the first three characters of the role as an
|
||||
-p profession can be used to determine the character profession, also
|
||||
known as the role. You can specify either the male or female name for
|
||||
the character role, or the first three characters of the role as an
|
||||
abbreviation. -p @ has been retained to explicitly request that a ran-
|
||||
dom role be chosen. It may need to be quoted with a backslash (\@) if
|
||||
@ is the "kill" character (see "stty") for the terminal, in order to
|
||||
dom role be chosen. It may need to be quoted with a backslash (\@) if
|
||||
@ is the "kill" character (see "stty") for the terminal, in order to
|
||||
prevent the current input line from being cleared.
|
||||
|
||||
Likewise, -r race can be used to explicitly request that a race be cho-
|
||||
sen.
|
||||
|
||||
Leaving out any of these characteristics will result in you being
|
||||
Leaving out any of these characteristics will result in you being
|
||||
prompted during the game startup for the information.
|
||||
|
||||
|
||||
The -s option alone will print out the list of your scores on the cur-
|
||||
rent version. An immediately following -v reports on all versions
|
||||
The -s option alone will print out the list of your scores on the cur-
|
||||
rent version. An immediately following -v reports on all versions
|
||||
present in the score file. The -s may also be followed by arguments -p
|
||||
and -r to print the scores of particular roles and races only. It may
|
||||
and -r to print the scores of particular roles and races only. It may
|
||||
also be followed by one or more player names to print the scores of the
|
||||
players mentioned, by 'all' to print out all scores, or by a number to
|
||||
players mentioned, by 'all' to print out all scores, or by a number to
|
||||
print that many top scores.
|
||||
|
||||
The -n option suppresses printing of any news from the game administra-
|
||||
tor.
|
||||
|
||||
The -D or -X option will start the game in a special non-scoring dis-
|
||||
covery mode. -D will, if the player is the game administrator, start
|
||||
The -D or -X option will start the game in a special non-scoring dis-
|
||||
covery mode. -D will, if the player is the game administrator, start
|
||||
in debugging (wizard) mode instead.
|
||||
|
||||
The -d option, which must be the first argument if it appears, supplies
|
||||
a directory which is to serve as the playground. It overrides the
|
||||
value from NETHACKDIR, HACKDIR, or the directory specified by the game
|
||||
administrator during compilation (usually /usr/games/lib/nethackdir).
|
||||
This option is usually only useful to the game administrator. The
|
||||
a directory which is to serve as the playground. It overrides the
|
||||
value from NETHACKDIR, HACKDIR, or the directory specified by the game
|
||||
administrator during compilation (usually /usr/games/lib/nethackdir).
|
||||
This option is usually only useful to the game administrator. The
|
||||
playground must contain several auxiliary files such as help files, the
|
||||
list of top scorers, and a subdirectory save where games are saved.
|
||||
|
||||
--showpaths can be used to cause NetHack to show where it is expecting
|
||||
to find various configuration files.
|
||||
|
||||
--version can be used to cause NetHack to show the version information
|
||||
it was compiled with, then exit. That will include the git commit hash
|
||||
if the information was available when the game was compiled. On some
|
||||
platforms, such as windows and macosx, a variation --version:paste can
|
||||
be used to cause NetHack to show the version information, then exit,
|
||||
while also leaving a copy of the version information in the paste buf-
|
||||
fer or clipboard for potential insertion into things like bug reports.
|
||||
|
||||
AUTHORS
|
||||
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
|
||||
original hack, very much like rogue (but full of bugs).
|
||||
@@ -212,10 +223,13 @@ SEE ALSO
|
||||
BUGS
|
||||
Probably infinite.
|
||||
|
||||
|
||||
COPYRIGHT
|
||||
This file is Copyright (C) Robert Patrick Rankin and was last modified
|
||||
2019/09/15 (version NetHack-3.6:1.16). NetHack may be freely redis-
|
||||
tributed. See license for details.
|
||||
|
||||
Dungeons & Dragons is a Trademark of Wizards of the Coast, Inc.
|
||||
|
||||
|
||||
|
||||
7 December 2015 NETHACK(6)
|
||||
NETHACK 2 February 2018 NETHACK(6)
|
||||
|
||||
Reference in New Issue
Block a user