when decl.h changes, ensure windmain is rebuilt

This commit is contained in:
nhmall
2019-11-22 07:40:17 -05:00
parent d4df876a6f
commit 7af4797671
2 changed files with 2 additions and 0 deletions

View File

@@ -1753,6 +1753,7 @@ $(O)vision.o: vision.c $(HACK_H) $(INCL)/vis_tab.h
$(O)weapon.o: weapon.c $(HACK_H)
$(O)were.o: were.c $(HACK_H)
$(O)wield.o: wield.c $(HACK_H)
$(O)windmain.o: $(MSWSYS)\windmain.c $(HACK_H)
$(O)windows.o: windows.c $(HACK_H) $(INCL)/wingem.h $(INCL)/winGnome.h
$(O)wizard.o: wizard.c $(HACK_H) $(INCL)/qtext.h
$(O)worm.o: worm.c $(HACK_H) $(INCL)/lev.h

View File

@@ -1745,6 +1745,7 @@ $(O)vision.o: vision.c $(HACK_H) $(INCL)\vis_tab.h
$(O)weapon.o: weapon.c $(HACK_H)
$(O)were.o: were.c $(HACK_H)
$(O)wield.o: wield.c $(HACK_H)
$(O)windmain.o: $(MSWSYS)\windmain.c $(HACK_H)
#$(O)windows.o: windows.c $(HACK_H) $(INCL)\wingem.h $(INCL)\winGnome.h
$(O)wizard.o: wizard.c $(HACK_H) $(INCL)\qtext.h
$(O)worm.o: worm.c $(HACK_H) $(INCL)\lev.h