allow vengeance against nymphs except for specific case
From: "Ken Arromdee" : > My point is that you should be allowed to take vengeance on thieving > nymphs too. The reasoning "a real knight wouldn't kill a nymph for stealing" > doesn't make sense because the things a real knight would do instead (like > arresting) aren't part of the game. This is a compromise. This doesn't allow vengeance when you were told "you gladly hand over ...", but does for most other cases, and for leprechauns.
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@@ -62,6 +62,7 @@ assorted monsters can pass through iron bars; ditto for polymorphed character
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attempting to dig iron bars will wake nearby monsters instead of yielding
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"you swing your pick-axe through thin air"
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autodig won't accept iron bars as candidate location
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allow knight to retaliate for all thefts except those "you gladly hand over..."
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Platform- and/or Interface-Specific Fixes
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