allow vengeance against nymphs except for specific case

From: "Ken Arromdee" :
> My point is that you should be allowed to take vengeance on thieving
> nymphs too.  The reasoning "a real knight wouldn't kill a nymph for stealing"
> doesn't make sense because the things a real knight would do instead (like
> arresting) aren't part of the game.

This is a compromise.  This doesn't allow vengeance when you were
told "you gladly hand over ...", but does for most other cases, and for
leprechauns.
This commit is contained in:
nethack.allison
2002-04-07 13:42:18 +00:00
parent 817bdf58e7
commit 7c386ab823
3 changed files with 9 additions and 5 deletions
+1
View File
@@ -62,6 +62,7 @@ assorted monsters can pass through iron bars; ditto for polymorphed character
attempting to dig iron bars will wake nearby monsters instead of yielding
"you swing your pick-axe through thin air"
autodig won't accept iron bars as candidate location
allow knight to retaliate for all thefts except those "you gladly hand over..."
Platform- and/or Interface-Specific Fixes