fix B18010 fatal exploding chest at ball & chain
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@@ -372,6 +372,8 @@ monks lose their to-hit bonus for bare-handed attacking if wearing a shield
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fix case on leading character in "Crunched in the head..." in ball.c
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using travel mode to move next to a known trap and then trying to step onto
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that trap required an extra step; the first one ended up as a no-op
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punished with ball and chain on the same floor square as a trapped chest
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when it exploded resulted in panic "remove_object: obj not on floor"
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Platform- and/or Interface-Specific Fixes
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