The spellbook fadefades.
<email deleted> <email deleted> Sent: Saturday, March 23, 2002 6:01 AM Subject: Bug in 3.4.0: spellbook fading > Dip a spellbook in a fountain: > "The spellbook fadefades." > > In get_wet (potion.c), otense is used, which returns "fades", > redundantly, as a suffix to "fade".
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@@ -10,6 +10,7 @@ add wishing for "nothing" and genociding "none" to the conduct section
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of the Guidebook
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of the Guidebook
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allow both wishing and genocide to accept either "none" or "nothing" when
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allow both wishing and genocide to accept either "none" or "nothing" when
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the player wants to decline
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the player wants to decline
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left word in format string in get_wet() causing "The spellbook fadefades"
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Platform- and/or Interface-Specific Fixes
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Platform- and/or Interface-Specific Fixes
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)potion.c 3.4 2002/03/05 */
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/* SCCS Id: @(#)potion.c 3.4 2002/03/23 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1480,7 +1480,7 @@ register struct obj *obj;
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} else {
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} else {
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if (!Blind) {
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if (!Blind) {
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boolean oq1 = obj->quan == 1L;
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boolean oq1 = obj->quan == 1L;
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pline_The("spellbook%s fade%s.",
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pline_The("spellbook%s %s.",
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oq1 ? "" : "s", otense(obj, "fade"));
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oq1 ? "" : "s", otense(obj, "fade"));
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}
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}
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if(obj->unpaid && costly_spot(u.ux, u.uy)) {
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if(obj->unpaid && costly_spot(u.ux, u.uy)) {
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