Fix segfault when the Wiz fails to reappear due to makemon failing
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@@ -519,7 +519,7 @@ resurrect()
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mtmp = makemon(&mons[PM_WIZARD_OF_YENDOR], u.ux, u.uy, MM_NOWAIT);
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/* affects experience; he's not coming back from a corpse
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but is subject to repeated killing like a revived corpse */
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mtmp->mrevived = 1;
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if (mtmp) mtmp->mrevived = 1;
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} else {
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/* look for a migrating Wizard */
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verb = "elude";
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