Fix segfault when the Wiz fails to reappear due to makemon failing
This commit is contained in:
+1
-1
@@ -519,7 +519,7 @@ resurrect()
|
|||||||
mtmp = makemon(&mons[PM_WIZARD_OF_YENDOR], u.ux, u.uy, MM_NOWAIT);
|
mtmp = makemon(&mons[PM_WIZARD_OF_YENDOR], u.ux, u.uy, MM_NOWAIT);
|
||||||
/* affects experience; he's not coming back from a corpse
|
/* affects experience; he's not coming back from a corpse
|
||||||
but is subject to repeated killing like a revived corpse */
|
but is subject to repeated killing like a revived corpse */
|
||||||
mtmp->mrevived = 1;
|
if (mtmp) mtmp->mrevived = 1;
|
||||||
} else {
|
} else {
|
||||||
/* look for a migrating Wizard */
|
/* look for a migrating Wizard */
|
||||||
verb = "elude";
|
verb = "elude";
|
||||||
|
|||||||
Reference in New Issue
Block a user