*** empty log message ***
This commit is contained in:
490
sys/amiga/amidos.c
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490
sys/amiga/amidos.c
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@@ -0,0 +1,490 @@
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/* SCCS Id: @(#)amidos.c 3.2 2000/01/12
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/* Copyright (c) Olaf Seibert, Nijmegen, The Netherlands, 1988,1990. */
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/* Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996. */
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/* NetHack may be freely redistributed. See license for details. */
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/*
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* An assortment of imitations of cheap plastic MSDOS and Unix functions.
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*/
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#include "hack.h"
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#include "winami.h"
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/* Defined in config.h, let's undefine it here (static function below) */
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#undef strcmpi
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#include <libraries/dos.h>
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#include <exec/execbase.h>
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#include <intuition/intuition.h>
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#undef COUNT
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#if defined(__SASC_60) || defined(__GNUC__)
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# include <proto/exec.h>
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# include <proto/dos.h>
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#endif
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#ifdef AZTEC_50
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# include <functions.h>
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# undef strcmpi
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#endif
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/* Prototypes */
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#include "NH:sys/amiga/winami.p"
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#include "NH:sys/amiga/amiwind.p"
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#include "NH:sys/amiga/amidos.p"
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extern char Initialized;
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extern struct window_procs amii_procs;
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#ifndef __SASC_60
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int Enable_Abort = 0; /* for stdio package */
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#endif
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/* Initial path, so we can find NetHack.cnf */
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char PATH[PATHLEN] = "NetHack:";
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static boolean record_exists(void);
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void
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flushout()
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{
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(void) fflush(stdout);
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}
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#ifndef getuid
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getuid()
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{
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return 1;
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}
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#endif
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#ifndef getlogin
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char *
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getlogin()
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{
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return ((char *) NULL);
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}
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#endif
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#ifndef AZTEC_50
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int
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abs(x)
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int x;
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{
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return x < 0? -x: x;
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}
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#endif
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#ifdef SHELL
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int
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dosh()
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{
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int i;
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char buf[ 500 ];
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extern struct ExecBase *SysBase;
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/* Only under 2.0 and later ROMs do we have System() */
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if( SysBase->LibNode.lib_Version >= 37 && !amibbs)
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{
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getlin("Enter CLI Command...", buf );
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if (buf[0] != '\033')
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i = System( buf, NULL );
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}
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else
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{
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i = 0;
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pline("No mysterious force prevented you from using multitasking.");
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}
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return i;
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}
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#endif /* SHELL */
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#ifdef MFLOPPY
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# include <ctype.h>
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# define Sprintf (void) sprintf
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#define EXTENSION 72
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/*
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* This routine uses an approximation of the free bytes on a disk.
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* How large a file you can actually write depends on the number of
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* extension blocks you need for it.
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* In each extenstion block there are maximum 72 pointers to blocks,
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* so every 73 disk blocks have only 72 available for data.
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* The (necessary) file header is also good for 72 data block pointers.
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*/
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/* TODO: update this for FFS */
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long
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freediskspace(path)
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char *path;
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{
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register long freeBytes = 0;
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register struct InfoData *infoData; /* Remember... longword aligned */
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char fileName[32];
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/*
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* Find a valid path on the device of which we want the free space.
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* If there is a colon in the name, it is an absolute path
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* and all up to the colon is everything we need.
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* Remember slashes in a volume name are allowed!
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* If there is no colon, it is relative to the current directory,
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* so must be on the current device, so "" is enough...
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*/
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{
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register char *colon;
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strncpy(fileName, path, sizeof(fileName) - 1);
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fileName[31] = 0;
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if (colon = index(fileName, ':'))
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colon[1] = '\0';
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else
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fileName[0] = '\0';
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}
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{
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BPTR fileLock;
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infoData = (struct InfoData *) alloc(sizeof(struct InfoData));
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if (fileLock = Lock(fileName, SHARED_LOCK)) {
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if (Info(fileLock, infoData)) {
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/* We got a kind of DOS volume, since we can Lock it. */
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/* Calculate number of blocks available for new file */
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/* Kludge for the ever-full VOID: (oops RAM:) device */
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if (infoData->id_UnitNumber == -1 &&
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infoData->id_NumBlocks == infoData->id_NumBlocksUsed) {
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freeBytes = AvailMem(0L) - 64 * 1024L;
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/* Just a stupid guess at the */
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/* Ram-Handler overhead per block: */
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freeBytes -= freeBytes/16;
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} else {
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/* Normal kind of DOS file system device/volume */
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freeBytes = infoData->id_NumBlocks - infoData->id_NumBlocksUsed;
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freeBytes -= (freeBytes + EXTENSION) / (EXTENSION + 1);
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freeBytes *= infoData->id_BytesPerBlock;
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}
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if (freeBytes < 0)
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freeBytes = 0;
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}
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UnLock(fileLock);
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}
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free(infoData);
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return freeBytes;
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}
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}
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long
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filesize(file)
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char *file;
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{
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register BPTR fileLock;
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register struct FileInfoBlock *fileInfoBlock;
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register long size = 0;
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fileInfoBlock = (struct FileInfoBlock *)alloc(sizeof(struct FileInfoBlock));
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if (fileLock = Lock(file, SHARED_LOCK)) {
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if (Examine(fileLock, fileInfoBlock)) {
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size = fileInfoBlock->fib_Size;
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}
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UnLock(fileLock);
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}
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free(fileInfoBlock);
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return size;
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}
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#if 0
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void
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eraseall(path, files)
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const char *path, *files;
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{
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BPTR dirLock, dirLock2;
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struct FileInfoBlock *fibp;
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int chklen;
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#ifdef BETA
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if(files != alllevels)panic("eraseall");
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#endif
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chklen=(int)index(files,'*')-(int)files;
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if (dirLock = Lock( (char *)path ,SHARED_LOCK)) {
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dirLock2=DupLock(dirLock);
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dirLock2= CurrentDir(dirLock2);
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fibp=AllocMem(sizeof(struct FileInfoBlock),0);
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if(fibp){
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if(Examine(dirLock,fibp)){
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while(ExNext(dirLock,fibp)){
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if(!strncmp(fibp->fib_FileName,files,chklen)){
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DeleteFile(fibp->fib_FileName);
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}
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}
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}
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FreeMem(fibp,sizeof(struct FileInfoBlock));
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}
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UnLock(dirLock);
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UnLock(CurrentDir(dirLock2));
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}
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}
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#endif
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/* This size makes that most files can be copied with two Read()/Write()s */
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#if 0 /* Unused */
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#define COPYSIZE 4096
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char *CopyFile(from, to)
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const char *from, *to;
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{
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register BPTR fromFile, toFile;
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register char *buffer;
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register long size;
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char *error = NULL;
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buffer = (char *) alloc(COPYSIZE);
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if (fromFile = Open( (char *)from, MODE_OLDFILE)) {
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if (toFile = Open( (char *)to, MODE_NEWFILE)) {
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while (size = Read(fromFile, buffer, (long)COPYSIZE)) {
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if (size == -1){
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error = "Read error";
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break;
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}
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if (size != Write(toFile, buffer, size)) {
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error = "Write error";
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break;
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}
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}
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Close(toFile);
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} else
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error = "Cannot open destination";
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Close(fromFile);
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} else
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error = "Cannot open source (this should not occur)";
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free(buffer);
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return error;
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}
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#endif
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/* this should be replaced */
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saveDiskPrompt(start)
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{
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char buf[BUFSIZ], *bp;
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BPTR fileLock;
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if (flags.asksavedisk) {
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/* Don't prompt if you can find the save file */
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if (fileLock = Lock(SAVEF, SHARED_LOCK)) {
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UnLock(fileLock);
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#if defined(TTY_GRAPHICS)
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if(windowprocs.win_init_nhwindows!=amii_procs.win_init_nhwindows)
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clear_nhwindow( WIN_MAP );
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#endif
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#if defined(AMII_GRAPHICS)
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if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows)
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clear_nhwindow( WIN_BASE );
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#endif
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return 1;
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}
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pline( "If save file is on a SAVE disk, put that disk in now." );
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if( strlen( SAVEF ) > QBUFSZ - 25 - 22 )
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panic( "not enough buffer space for prompt" );
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/* THIS IS A HACK */
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#if defined(TTY_GRAPHICS)
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if(windowprocs.win_init_nhwindows!=amii_procs.win_init_nhwindows){
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getlin("File name ?",buf);
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clear_nhwindow( WIN_MAP );
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}
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#endif
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#if defined(AMII_GRAPHICS)
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if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows){
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getlind("File name ?", buf, SAVEF);
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clear_nhwindow( WIN_BASE );
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}
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#endif
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clear_nhwindow( WIN_MESSAGE);
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if (!start && *buf == '\033')
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return 0;
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/* Strip any whitespace. Also, if nothing was entered except
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* whitespace, do not change the value of SAVEF.
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*/
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for (bp = buf; *bp; bp++) {
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if (!isspace(*bp)) {
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strncpy(SAVEF, bp, PATHLEN);
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break;
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}
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}
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}
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return 1;
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}
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/* Return 1 if the record file was found */
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static boolean
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record_exists()
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{
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FILE *file;
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if (file = fopenp(RECORD, "r")) {
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fclose(file);
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return TRUE;
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}
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return FALSE;
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}
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#ifdef MFLOPPY
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/*
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* Under MSDOS: Prompt for game disk, then check for record file.
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* For Amiga: do nothing, but called from restore.c
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*/
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void
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gameDiskPrompt(){}
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#endif
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/*
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* Add a slash to any name not ending in / or :. There must
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* be room for the /.
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*/
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void
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append_slash(name)
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char *name;
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{
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char *ptr;
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if (!*name)return;
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ptr = eos(name) - 1;
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if (*ptr != '/' && *ptr != ':') {
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*++ptr = '/';
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*++ptr = '\0';
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}
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}
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void
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getreturn(str)
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const char *str;
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{
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int ch;
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raw_printf("Hit <RETURN> %s.", str);
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while ((ch = nhgetch()) != '\n' && ch != '\r' )
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continue;
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}
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/* Follow the PATH, trying to fopen the file.
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*/
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#define PATHSEP ';'
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FILE *
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fopenp(name, mode)
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register const char *name, *mode;
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{
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register char *bp, *pp, lastch;
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register FILE *fp;
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register BPTR theLock;
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char buf[BUFSIZ];
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/* Try the default directory first. Then look along PATH.
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*/
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if (strlen(name) >= BUFSIZ) return( NULL );
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strcpy(buf, name);
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if (theLock = Lock(buf, SHARED_LOCK)) {
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UnLock(theLock);
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if (fp = fopen(buf, mode))
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return fp;
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}
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pp = PATH;
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while (pp && *pp) {
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bp = buf;
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while (*pp && *pp != PATHSEP){
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if( bp > buf + BUFSIZ - 1 ) return( NULL );
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lastch = *bp++ = *pp++;
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}
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if (lastch != ':' && lastch != '/' && bp != buf)
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*bp++ = '/';
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if (bp + strlen(name) > buf + BUFSIZ - 1) return( NULL );
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strcpy(bp, name);
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if (theLock = Lock(buf, SHARED_LOCK)) {
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UnLock(theLock);
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if (fp = fopen(buf, mode)) return fp;
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}
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if (*pp)
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pp++;
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}
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return NULL;
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}
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#endif /* MFLOPPY */
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#ifdef CHDIR
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/*
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* A not general-purpose directory changing routine.
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* Assumes you want to return to the original directory eventually,
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* by chdir()ing to orgdir (which is defined in pcmain.c).
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* Assumes -1 is not a valid lock, since 0 is valid.
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*/
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#define NO_LOCK ((BPTR) -1)
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static BPTR OrgDirLock = NO_LOCK;
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chdir(dir)
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char *dir;
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{
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extern char orgdir[];
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if (dir == orgdir) {
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/* We want to go back to where we came from. */
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if (OrgDirLock != NO_LOCK) {
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UnLock(CurrentDir(OrgDirLock));
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OrgDirLock = NO_LOCK;
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}
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} else {
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/*
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* Go to some new place. If still at the original
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* directory, save the FileLock.
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*/
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BPTR newDir;
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if (newDir = Lock( (char *)dir, SHARED_LOCK)) {
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if (OrgDirLock == NO_LOCK) {
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OrgDirLock = CurrentDir(newDir);
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} else {
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UnLock(CurrentDir(newDir));
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}
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} else {
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return -1; /* Failed */
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}
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}
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/* CurrentDir always succeeds if you have a lock */
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return 0;
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}
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#endif /* CHDIR */
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/* Chdir back to original directory
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*/
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#undef exit
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void
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nethack_exit(code)
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{
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#ifdef CHDIR
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extern char orgdir[];
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#endif
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#ifdef CHDIR
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chdir(orgdir); /* chdir, not chdirx */
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#endif
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#ifdef AMII_GRAPHICS
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if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows)
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CleanUp();
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#endif
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exit(code);
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}
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void
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regularize(s) /* normalize file name - we don't like :'s or /'s */
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register char *s;
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{
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register char *lp;
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while((lp = index(s, ':')) || (lp = index(s, '/')))
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*lp = '_';
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}
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