Fix vision when guard moves a monster

This commit is contained in:
Pasi Kallinen
2025-01-18 19:30:10 +02:00
parent 34dc5d7acf
commit 7f36a5db3c

View File

@@ -731,6 +731,7 @@ gd_mv_monaway(struct monst *grd, int nx, int ny)
}
if (!rloc(mtmp, RLOC_ERR | RLOC_MSG) || MON_AT(nx, ny))
m_into_limbo(mtmp);
recalc_block_point(nx, ny);
}
}