fix githib issue #179 - random drawbridge state
Fixes #179 The Valkyrie goal level has two drawbridges and one of them was set to have 50:50 chance to be closed (raised). But 'random' for drawbridge open/closed (or lowered/raised) state was always choosing open (lowered). This fixes that and also changes that level to have the old settings (southern open, northern 50:50) for 75% of the time and new settings (both 50:50) for 25% of the time. So there's now a 12.5% chance that both will be closed instead of both always being open (due to the bug with handling random).
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@@ -1,4 +1,4 @@
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# NetHack 3.6 Valkyrie.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $
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# NetHack 3.6 Valkyrie.des $NHDT-Date: 1553787633 2019/03/28 15:40:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.14 $
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991-2 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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@@ -216,9 +216,13 @@ REGION:(00,00,34,16),lit,"ordinary"
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STAIR:(45,10),up
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# Non diggable walls
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NON_DIGGABLE:(00,00,34,16)
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# Drawbridges
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# Drawbridges; northern one opens to the south, southern one to the north
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DRAWBRIDGE:(17,02),south,random
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DRAWBRIDGE:(17,14),north,open
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IF [75%] {
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DRAWBRIDGE:(17,14),north,open
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} ELSE {
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DRAWBRIDGE:(17,14),north,random
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}
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# Objects
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OBJECT:('(',"crystal ball"),(17,08),blessed,5,name:"The Orb of Fate"
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OBJECT:random,random
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.285 $ $NHDT-Date: 1553653612 2019/03/27 02:26:52 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.286 $ $NHDT-Date: 1553787633 2019/03/28 15:40:33 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -398,6 +398,9 @@ avoid spurious status refresh when hero gains experience while 'showexp' and
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'showscore' options are off
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using Cleaver to attack a worm tail segment but kill adjacent head first would
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result in an impossible warning from cutworm
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Valkyrie quest was supposed to have a 50:50 chance that northern drawbridge
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would be raised, but both were always lowered; chances now are: both
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lowered: 3/8, S down+N up: 3/8, N down+S up: 1/8, both raised: 1/8
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 sp_lev.c $NHDT-Date: 1550524566 2019/02/18 21:16:06 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.110 $ */
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/* NetHack 3.6 sp_lev.c $NHDT-Date: 1553787633 2019/03/28 15:40:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.111 $ */
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/* Copyright (c) 1989 by Jean-Christophe Collet */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -4711,13 +4711,16 @@ struct sp_coder *coder;
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{
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static const char nhFunc[] = "spo_drawbridge";
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xchar x, y;
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int dopen;
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struct opvar *dir, *db_open, *dcoord;
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if (!OV_pop_i(dir) || !OV_pop_i(db_open) || !OV_pop_c(dcoord))
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return;
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get_location_coord(&x, &y, DRY | WET | HOT, coder->croom, OV_i(dcoord));
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if (!create_drawbridge(x, y, OV_i(dir), OV_i(db_open)))
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if ((dopen = OV_i(db_open)) == -1)
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dopen = !rn2(2);
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if (!create_drawbridge(x, y, OV_i(dir), dopen ? TRUE : FALSE))
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impossible("Cannot create drawbridge.");
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SpLev_Map[x][y] = 1;
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