fix githib issue #179 - random drawbridge state
Fixes #179 The Valkyrie goal level has two drawbridges and one of them was set to have 50:50 chance to be closed (raised). But 'random' for drawbridge open/closed (or lowered/raised) state was always choosing open (lowered). This fixes that and also changes that level to have the old settings (southern open, northern 50:50) for 75% of the time and new settings (both 50:50) for 25% of the time. So there's now a 12.5% chance that both will be closed instead of both always being open (due to the bug with handling random).
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@@ -1,4 +1,4 @@
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# NetHack 3.6 Valkyrie.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $
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# NetHack 3.6 Valkyrie.des $NHDT-Date: 1553787633 2019/03/28 15:40:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.14 $
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991-2 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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@@ -216,9 +216,13 @@ REGION:(00,00,34,16),lit,"ordinary"
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STAIR:(45,10),up
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# Non diggable walls
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NON_DIGGABLE:(00,00,34,16)
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# Drawbridges
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# Drawbridges; northern one opens to the south, southern one to the north
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DRAWBRIDGE:(17,02),south,random
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DRAWBRIDGE:(17,14),north,open
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IF [75%] {
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DRAWBRIDGE:(17,14),north,open
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} ELSE {
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DRAWBRIDGE:(17,14),north,random
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}
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# Objects
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OBJECT:('(',"crystal ball"),(17,08),blessed,5,name:"The Orb of Fate"
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OBJECT:random,random
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