fix githib issue #179 - random drawbridge state
Fixes #179 The Valkyrie goal level has two drawbridges and one of them was set to have 50:50 chance to be closed (raised). But 'random' for drawbridge open/closed (or lowered/raised) state was always choosing open (lowered). This fixes that and also changes that level to have the old settings (southern open, northern 50:50) for 75% of the time and new settings (both 50:50) for 25% of the time. So there's now a 12.5% chance that both will be closed instead of both always being open (due to the bug with handling random).
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.285 $ $NHDT-Date: 1553653612 2019/03/27 02:26:52 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.286 $ $NHDT-Date: 1553787633 2019/03/28 15:40:33 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -398,6 +398,9 @@ avoid spurious status refresh when hero gains experience while 'showexp' and
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'showscore' options are off
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using Cleaver to attack a worm tail segment but kill adjacent head first would
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result in an impossible warning from cutworm
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Valkyrie quest was supposed to have a 50:50 chance that northern drawbridge
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would be raised, but both were always lowered; chances now are: both
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lowered: 3/8, S down+N up: 3/8, N down+S up: 1/8, both raised: 1/8
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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