sitting in lava and other utraptype sit messages
Several cases in the trap block of code in dosit() were caused by utraptype being set to values not corresponding to an actual trap. <Someone> reported back in 12/02 that the "sitting in lava" killer message could not occur, but the special-case sit messages for TT_INFLOOR and TT_BURIEDBALL couldn't occur either.
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@@ -74,6 +74,7 @@ add more calls to update_inventory as the inventory changes
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don't charge for items picked up from monster's interior while swallowed
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choking while eating non-food always called the food "quick snack"
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short swords are not throwing weapons
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several sit-in-trap cases were unreachable
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Platform- and/or Interface-Specific Fixes
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@@ -68,7 +68,8 @@ dosit()
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if (!(Is_box(obj) || objects[obj->otyp].oc_material == CLOTH))
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pline("It's not very comfortable...");
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} else if ((trap = t_at(u.ux, u.uy)) != 0) {
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} else if ((trap = t_at(u.ux, u.uy)) != 0 ||
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(u.utrap && (u.utraptype >= TT_LAVA))) {
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if (u.utrap) {
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exercise(A_WIS, FALSE); /* you're getting stuck longer */
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