Death attacking a monster does drain life attack
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@@ -771,6 +771,7 @@ in flush_screen, reorder the code slightly to complete the bot() and
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timebot() calls prior to the window port call to place the cursor
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on the hero
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magic traps can toggle intrinsic invisibility
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Death attacking a monster does drain life attack
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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