wizmode level teleport via menu
If you answer '?' to the level teleport prompt in debug mode, you get a menu to choose from, similar to the control-O print_dungeon display.
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@@ -505,7 +505,7 @@ E boolean FDECL(Invocation_lev, (d_level *));
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E xchar NDECL(level_difficulty);
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E schar FDECL(lev_by_name, (const char *));
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#ifdef WIZARD
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E void NDECL(print_dungeon);
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E schar FDECL(print_dungeon, (BOOLEAN_P));
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#endif
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/* ### eat.c ### */
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