Half_physical_damage 06
- [fixed in trunk] Alchemical explosion - [fixed in trunk] Artifacts' blasting - [fixed in trunk] Boiling/freezing potions - [fixed in trunk] Chest/door/tin traps - [fixed in trunk] Falling rocks/boulders (trap, digging, scroll of earth) - [fixed in trunk] Mixing water and acid - [fixed in trunk] Thrown potion (acid) This is my last patch on this today.
This commit is contained in:
@@ -529,7 +529,7 @@ touch_artifact(obj,mon)
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You("are blasted by %s power!", s_suffix(the(xname(obj))));
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dmg = d((Antimagic ? 2 : 4), (self_willed ? 10 : 4));
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Sprintf(buf, "touching %s", oart->name);
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losehp(dmg, buf, KILLED_BY);
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losehp(dmg, buf, KILLED_BY); /* magic damage, not physical */
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exercise(A_WIS, FALSE);
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}
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@@ -945,7 +945,8 @@ struct obj *obj;
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pline("Sparks fly as you whack the %s.%s",
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sobj_at(STATUE, rx, ry) ? "statue" : "boulder",
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vibrate ? " The axe-handle vibrates violently!" : "");
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if (vibrate) losehp(2, "axing a hard object", KILLED_BY);
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if (vibrate) losehp(Maybe_Half_Phys(2),
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"axing a hard object", KILLED_BY);
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}
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else
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You("swing %s through thin air.",
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@@ -828,7 +828,7 @@ boolean hitsroof;
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}
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}
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hitfloor(obj);
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losehp(dmg, "falling object", KILLED_BY_AN);
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losehp(Maybe_Half_Phys(dmg), "falling object", KILLED_BY_AN);
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}
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return TRUE;
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}
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@@ -1260,7 +1260,7 @@ eatcorpse(otmp) /* called when a corpse is selected as food */
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} else if (acidic(&mons[mnum]) && !Acid_resistance) {
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tp++;
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You("have a very bad case of stomach acid."); /* not body_part() */
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losehp(rnd(15), "acidic corpse", KILLED_BY_AN);
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losehp(Maybe_Half_Phys(rnd(15)), "acidic corpse", KILLED_BY_AN);
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} else if (poisonous(&mons[mnum]) && rn2(5)) {
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tp++;
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pline("Ecch - that must have been poisonous!");
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@@ -524,7 +524,8 @@ drinksink()
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case 2: You("take a sip of scalding hot water.");
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if (Fire_resistance)
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pline("It seems quite tasty.");
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else losehp(rnd(6), "sipping boiling water", KILLED_BY);
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else losehp(Maybe_Half_Phys(rnd(6)),
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"sipping boiling water", KILLED_BY);
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break;
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case 3: if (mvitals[PM_SEWER_RAT].mvflags & G_GONE)
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pline_The("sink seems quite dirty.");
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@@ -2263,8 +2263,7 @@ register struct monst *mon;
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You_feel("exhausted.");
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exercise(A_STR, FALSE);
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tmp = rn1(10, 6);
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if(Half_physical_damage) tmp = (tmp+1) / 2;
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losehp(tmp, "exhaustion", KILLED_BY);
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losehp(Maybe_Half_Phys(tmp), "exhaustion", KILLED_BY);
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break;
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}
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}
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@@ -1485,8 +1485,7 @@ boolean was_swallowed; /* digestion */
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body_part(STOMACH));
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Sprintf(killer.name, "%s explosion",
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s_suffix(mdat->mname));
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if (Half_physical_damage) tmp = (tmp+1) / 2;
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losehp(tmp, killer.name, KILLED_BY_AN);
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losehp(Maybe_Half_Phys(tmp), killer.name, KILLED_BY_AN);
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} else {
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if (!Deaf) You_hear("an explosion.");
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magr->mhp -= tmp;
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@@ -2013,8 +2012,7 @@ int typ, fatal;
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pline("You%s!", poiseff[typ]);
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} else {
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i = thrown_weapon ? rnd(6) : rn1(10,6);
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if(Half_physical_damage) i = (i+1) / 2;
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losehp(i, pname, kprefix);
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losehp(Maybe_Half_Phys(i), pname, kprefix);
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}
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if(u.uhp < 1) {
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killer.format = kprefix;
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@@ -73,8 +73,7 @@ const char *name; /* if null, then format `obj' */
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pline("It doesn't seem to hurt you.");
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else {
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if (is_acid) pline("It burns!");
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if (Half_physical_damage) dam = (dam+1) / 2;
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losehp(dam, knm, kprefix);
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losehp(Maybe_Half_Phys(dam), knm, kprefix);
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exercise(A_STR, FALSE);
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}
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return(1);
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@@ -1437,7 +1437,8 @@ struct monst *mtmp;
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stackobj(otmp2);
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newsym(u.ux, u.uy);
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}
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if (dmg) losehp(dmg, "scroll of earth", KILLED_BY_AN);
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if (dmg) losehp(Maybe_Half_Phys(dmg), "scroll of earth",
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KILLED_BY_AN);
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}
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xxx_noobj:
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@@ -1525,8 +1525,7 @@ lootcont:
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You("carefully open the bag...");
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pline("It develops a huge set of teeth and bites you!");
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tmp = rnd(10);
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if (Half_physical_damage) tmp = (tmp+1) / 2;
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losehp(tmp, "carnivorous bag", KILLED_BY_AN);
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losehp(Maybe_Half_Phys(tmp), "carnivorous bag", KILLED_BY_AN);
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makeknown(BAG_OF_TRICKS);
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timepassed = 1;
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continue;
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14
src/potion.c
14
src/potion.c
@@ -894,9 +894,11 @@ peffects(otmp)
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/* Not necessarily a creature who _likes_ acid */
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pline("This tastes %s.", Hallucination ? "tangy" : "sour");
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else {
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int dmg;
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pline("This burns%s!", otmp->blessed ? " a little" :
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otmp->cursed ? " a lot" : " like acid");
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losehp(d(otmp->cursed ? 2 : 1, otmp->blessed ? 4 : 8),
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dmg = d(otmp->cursed ? 2 : 1, otmp->blessed ? 4 : 8);
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losehp(Maybe_Half_Phys(dmg),
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"potion of acid", KILLED_BY_AN);
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exercise(A_CON, FALSE);
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}
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@@ -1017,9 +1019,11 @@ boolean your_fault;
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break;
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case POT_ACID:
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if (!Acid_resistance) {
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int dmg;
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pline("This burns%s!", obj->blessed ? " a little" :
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obj->cursed ? " a lot" : "");
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losehp(d(obj->cursed ? 2 : 1, obj->blessed ? 4 : 8),
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dmg = d(obj->cursed ? 2 : 1, obj->blessed ? 4 : 8);
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losehp(Maybe_Half_Phys(dmg),
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"potion of acid", KILLED_BY_AN);
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}
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break;
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@@ -1447,7 +1451,8 @@ register struct obj *obj;
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if (obj->otyp == POT_ACID) {
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pline("It boils vigorously!");
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You("are caught in the explosion!");
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losehp(rnd(10), "elementary chemistry", KILLED_BY);
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losehp(Maybe_Half_Phys(rnd(10)), "elementary chemistry",
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KILLED_BY);
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makeknown(obj->otyp);
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update_inventory();
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return (TRUE);
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@@ -1678,7 +1683,8 @@ dodip()
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potionbreathe(obj);
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useup(obj);
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useup(potion);
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losehp(rnd(10), "alchemic blast", KILLED_BY_AN);
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losehp(Maybe_Half_Phys(rnd(10)), "alchemic blast",
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KILLED_BY_AN);
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return(1);
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}
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@@ -1601,6 +1601,7 @@ prayer_done() /* M. Stephenson (1.0.3b) */
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You_feel("like you are falling apart.");
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/* KMH -- Gods have mastery over unchanging */
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rehumanize();
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/* no Half_physical_damage adjustment here */
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losehp(rnd(20), "residual undead turning effect", KILLED_BY_AN);
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exercise(A_CON, FALSE);
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return(1);
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12
src/read.c
12
src/read.c
@@ -276,7 +276,7 @@ int curse_bless;
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if (is_on) Ring_gone(obj);
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s = rnd(3 * abs(obj->spe)); /* amount of damage */
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useup(obj);
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losehp(s, "exploding ring", KILLED_BY_AN);
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losehp(Maybe_Half_Phys(s), "exploding ring", KILLED_BY_AN);
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} else {
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long mask = is_on ? (obj == uleft ? LEFT_RING :
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RIGHT_RING) : 0L;
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@@ -1143,7 +1143,8 @@ register struct obj *sobj;
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} else {
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pline_The("scroll catches fire and you burn your %s.",
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makeplural(body_part(HAND)));
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losehp(1, "scroll of fire", KILLED_BY_AN);
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losehp(Half_physical_damage ? rn2(2) : 1,
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"scroll of fire", KILLED_BY_AN);
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}
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return(1);
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}
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@@ -1268,7 +1269,8 @@ register struct obj *sobj;
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stackobj(otmp2);
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newsym(u.ux, u.uy);
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}
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if (dmg) losehp(dmg, "scroll of earth", KILLED_BY_AN);
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if (dmg) losehp(Maybe_Half_Phys(dmg), "scroll of earth",
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KILLED_BY_AN);
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}
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}
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break;
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@@ -1310,10 +1312,12 @@ STATIC_OVL void
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wand_explode(obj)
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register struct obj *obj;
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{
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int vibration_dmg;
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obj->in_use = TRUE; /* in case losehp() is fatal */
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pline("%s vibrates violently, and explodes!", Yname2(obj));
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nhbell();
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losehp(rnd(2*(u.uhpmax+1)/3), "exploding wand", KILLED_BY_AN);
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vibration_dmg = rnd(2*(u.uhpmax+1)/3);
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losehp(Maybe_Half_Phys(vibration_dmg), "exploding wand", KILLED_BY_AN);
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useup(obj);
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exercise(A_STR, FALSE);
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}
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@@ -783,8 +783,7 @@ unsigned trflags;
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pline("%s you!", A_gush_of_water_hits);
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You("are covered with rust!");
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if (Half_physical_damage) dam = (dam+1) / 2;
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losehp(dam, "rusting away", KILLED_BY);
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losehp(Maybe_Half_Phys(dam), "rusting away", KILLED_BY);
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break;
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} else if (u.umonnum == PM_GREMLIN && rn2(3)) {
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pline("%s you!", A_gush_of_water_hits);
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@@ -2824,7 +2823,7 @@ drown()
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(void)split_mon(&youmonst, (struct monst *)0);
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else if (u.umonnum == PM_IRON_GOLEM) {
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You("rust!");
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i = d(2,6);
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i = Maybe_Half_Phys(d(2,6));
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if (u.mhmax > i) u.mhmax -= i;
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losehp(i, "rusting away", KILLED_BY);
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}
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@@ -3652,7 +3651,7 @@ boolean disarm;
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delobj(otmp);
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}
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wake_nearby();
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losehp(d(6,6), buf, KILLED_BY_AN);
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losehp(Maybe_Half_Phys(d(6,6)), buf, KILLED_BY_AN);
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exercise(A_STR, FALSE);
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if(costly && loss) {
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if(insider)
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