Half_physical_damage 06

- [fixed in trunk] Alchemical explosion
- [fixed in trunk] Artifacts' blasting
- [fixed in trunk] Boiling/freezing potions
- [fixed in trunk] Chest/door/tin traps
- [fixed in trunk] Falling rocks/boulders (trap, digging, scroll of earth)
- [fixed in trunk] Mixing water and acid
- [fixed in trunk] Thrown potion (acid)

This is my last patch on this today.
This commit is contained in:
nethack.allison
2003-10-22 03:02:11 +00:00
parent cdf982e478
commit 8467ab1515
14 changed files with 36 additions and 28 deletions

View File

@@ -529,7 +529,7 @@ touch_artifact(obj,mon)
You("are blasted by %s power!", s_suffix(the(xname(obj))));
dmg = d((Antimagic ? 2 : 4), (self_willed ? 10 : 4));
Sprintf(buf, "touching %s", oart->name);
losehp(dmg, buf, KILLED_BY);
losehp(dmg, buf, KILLED_BY); /* magic damage, not physical */
exercise(A_WIS, FALSE);
}