Half_physical_damage 06
- [fixed in trunk] Alchemical explosion - [fixed in trunk] Artifacts' blasting - [fixed in trunk] Boiling/freezing potions - [fixed in trunk] Chest/door/tin traps - [fixed in trunk] Falling rocks/boulders (trap, digging, scroll of earth) - [fixed in trunk] Mixing water and acid - [fixed in trunk] Thrown potion (acid) This is my last patch on this today.
This commit is contained in:
@@ -529,7 +529,7 @@ touch_artifact(obj,mon)
|
||||
You("are blasted by %s power!", s_suffix(the(xname(obj))));
|
||||
dmg = d((Antimagic ? 2 : 4), (self_willed ? 10 : 4));
|
||||
Sprintf(buf, "touching %s", oart->name);
|
||||
losehp(dmg, buf, KILLED_BY);
|
||||
losehp(dmg, buf, KILLED_BY); /* magic damage, not physical */
|
||||
exercise(A_WIS, FALSE);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user