Half_physical_damage 06

- [fixed in trunk] Alchemical explosion
- [fixed in trunk] Artifacts' blasting
- [fixed in trunk] Boiling/freezing potions
- [fixed in trunk] Chest/door/tin traps
- [fixed in trunk] Falling rocks/boulders (trap, digging, scroll of earth)
- [fixed in trunk] Mixing water and acid
- [fixed in trunk] Thrown potion (acid)

This is my last patch on this today.
This commit is contained in:
nethack.allison
2003-10-22 03:02:11 +00:00
parent cdf982e478
commit 8467ab1515
14 changed files with 36 additions and 28 deletions

View File

@@ -2263,8 +2263,7 @@ register struct monst *mon;
You_feel("exhausted.");
exercise(A_STR, FALSE);
tmp = rn1(10, 6);
if(Half_physical_damage) tmp = (tmp+1) / 2;
losehp(tmp, "exhaustion", KILLED_BY);
losehp(Maybe_Half_Phys(tmp), "exhaustion", KILLED_BY);
break;
}
}