Half_physical_damage 06
- [fixed in trunk] Alchemical explosion - [fixed in trunk] Artifacts' blasting - [fixed in trunk] Boiling/freezing potions - [fixed in trunk] Chest/door/tin traps - [fixed in trunk] Falling rocks/boulders (trap, digging, scroll of earth) - [fixed in trunk] Mixing water and acid - [fixed in trunk] Thrown potion (acid) This is my last patch on this today.
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@@ -1601,6 +1601,7 @@ prayer_done() /* M. Stephenson (1.0.3b) */
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You_feel("like you are falling apart.");
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/* KMH -- Gods have mastery over unchanging */
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rehumanize();
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/* no Half_physical_damage adjustment here */
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losehp(rnd(20), "residual undead turning effect", KILLED_BY_AN);
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exercise(A_CON, FALSE);
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return(1);
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