kinda/sorta fix github issue #246
Cherry-pick 3.7.0's 565e020573. Again,
conflict because the fixes entry goes into a different file.
When picking up from floor or removing from container fails because
there aren't any inventory slots available, pickup/take-out stops.
But the message
|Your knapsack can't accomodate any more items.
is inaccurate if there is gold beyond the stopping point. Actually
continuing in order to pickup/take-out gold would require substantial
changes, but varying the message to be
|Your knapsack can't accomodate any more items (except gold).
when stopping is a one line fix. The parenthesized remark is only
added if there is actually some gold after the current object and is
given regardless of whether autopickup happens to be targetting it.
Fixes #246
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.2 $ $NHDT-Date: 1576281514 2019/12/13 23:58:34 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.3 $ $NHDT-Date: 1576282492 2019/12/14 00:14:52 $
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This fixes36.4 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.3 in December 2019. Hypothetical version
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@@ -11,6 +11,9 @@ GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
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at end of game when that was enabled
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fix the article used in the message when your steed encounters a polymorph trap
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alloc teleporting onto the vibrating square
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message "your knapsack can't accomodate any more items" when picking stuff up
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or removing such from container was inaccurate if there was some gold
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pending; vary the message rather than add more convoluted pickup code
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dozen-ish assorted spelling/typo fixes in messages and source comments
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