allow big humanoids to wear mummy wrappings

A giant mummy starts out with a mummy wrapping but couldn't wear it.
Allow humanoids who are bigger than human size (including poly'd hero
when applicable) to wear such cloaks.  They won't do so if they are
invisible and the cloak would let hero start seeing them.
This commit is contained in:
PatR
2022-10-22 17:14:22 -07:00
parent f1e2c393f2
commit 84fabf764a
5 changed files with 72 additions and 38 deletions

View File

@@ -1859,6 +1859,7 @@ experimental #saveoptions command to allow saving configuration settings
mouse buttons can be bound to extended commands
hero poly'd into purple worm can gain intrinsics from digesting whole monster
add some tins of spinach to monk's quest (vegan => no Str from giant corpses)
very large humanoids can wear mummy wrappings
Platform- and/or Interface-Specific New Features

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@@ -411,6 +411,12 @@ struct obj {
#define is_art(o,art) ((o) && (o)->oartifact == (art))
#define u_wield_art(art) is_art(uwep, art)
/* mummy wrappings are more versatile sizewise than other cloaks */
#define WrappingAllowed(mptr) \
(humanoid(mptr) && (mptr)->msize >= MZ_SMALL && (mptr)->msize <= MZ_HUGE \
&& !noncorporeal(mptr) && (mptr)->mlet != S_CENTAUR \
&& (mptr) != &mons[PM_WINGED_GARGOYLE] && (mptr) != &mons[PM_MARILITH])
/* Flags for get_obj_location(). */
#define CONTAINED_TOO 0x1
#define BURIED_TOO 0x2

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@@ -1876,16 +1876,16 @@ canwearobj(struct obj *otmp, long *mask, boolean noisy)
return 0;
}
which = is_cloak(otmp)
? c_cloak
: is_shirt(otmp)
? c_shirt
: is_suit(otmp)
? c_suit
: 0;
which = is_cloak(otmp) ? c_cloak
: is_shirt(otmp) ? c_shirt
: is_suit(otmp) ? c_suit
: 0;
if (which && cantweararm(g.youmonst.data)
/* same exception for cloaks as used in m_dowear() */
&& (which != c_cloak || g.youmonst.data->msize != MZ_SMALL)
&& (which != c_cloak
|| ((otmp->otyp != MUMMY_WRAPPING)
? g.youmonst.data->msize != MZ_SMALL
: !WrappingAllowed(g.youmonst.data)))
&& (racial_exception(&g.youmonst, otmp) < 1)) {
if (noisy)
pline_The("%s will not fit on your body.", which);

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@@ -1042,8 +1042,9 @@ static void
break_armor(void)
{
register struct obj *otmp;
struct permonst *uptr = g.youmonst.data;
if (breakarm(g.youmonst.data)) {
if (breakarm(uptr)) {
if ((otmp = uarm) != 0) {
if (donning(otmp))
cancel_don();
@@ -1057,7 +1058,9 @@ break_armor(void)
(void) Armor_gone();
useup(otmp);
}
if ((otmp = uarmc) != 0) {
if ((otmp = uarmc) != 0
/* mummy wrapping adapts to small and very big sizes */
&& (otmp->otyp != MUMMY_WRAPPING || !WrappingAllowed(uptr))) {
if (otmp->oartifact) {
Your("%s falls off!", cloak_simple_name(otmp));
(void) Cloak_off();
@@ -1072,8 +1075,8 @@ break_armor(void)
Your("shirt rips to shreds!");
useup(uarmu);
}
} else if (sliparm(g.youmonst.data)) {
if ((otmp = uarm) != 0 && racial_exception(&g.youmonst, otmp) < 1) {
} else if (sliparm(uptr)) {
if ((otmp = uarm) != 0 && racial_exception(uptr, otmp) < 1) {
if (donning(otmp))
cancel_don();
Your("armor falls around you!");
@@ -1084,8 +1087,10 @@ break_armor(void)
(void) Armor_gone();
dropp(otmp);
}
if ((otmp = uarmc) != 0) {
if (is_whirly(g.youmonst.data))
if ((otmp = uarmc) != 0
/* mummy wrapping adapts to small and very big sizes */
&& (otmp->otyp != MUMMY_WRAPPING || !WrappingAllowed(uptr))) {
if (is_whirly(uptr))
Your("%s falls, unsupported!", cloak_simple_name(otmp));
else
You("shrink out of your %s!", cloak_simple_name(otmp));
@@ -1093,7 +1098,7 @@ break_armor(void)
dropp(otmp);
}
if ((otmp = uarmu) != 0) {
if (is_whirly(g.youmonst.data))
if (is_whirly(uptr))
You("seep right through your shirt!");
else
You("become much too small for your shirt!");
@@ -1101,13 +1106,13 @@ break_armor(void)
dropp(otmp);
}
}
if (has_horns(g.youmonst.data)) {
if (has_horns(uptr)) {
if ((otmp = uarmh) != 0) {
if (is_flimsy(otmp) && !donning(otmp)) {
char hornbuf[BUFSZ];
/* Future possibilities: This could damage/destroy helmet */
Sprintf(hornbuf, "horn%s", plur(num_horns(g.youmonst.data)));
Sprintf(hornbuf, "horn%s", plur(num_horns(uptr)));
Your("%s %s through %s.", hornbuf, vtense(hornbuf, "pierce"),
yname(otmp));
} else {
@@ -1120,7 +1125,7 @@ break_armor(void)
}
}
}
if (nohands(g.youmonst.data) || verysmall(g.youmonst.data)) {
if (nohands(uptr) || verysmall(uptr)) {
if ((otmp = uarmg) != 0) {
if (donning(otmp))
cancel_don();
@@ -1145,16 +1150,16 @@ break_armor(void)
dropp(otmp);
}
}
if (nohands(g.youmonst.data) || verysmall(g.youmonst.data)
|| slithy(g.youmonst.data) || g.youmonst.data->mlet == S_CENTAUR) {
if (nohands(uptr) || verysmall(uptr)
|| slithy(uptr) || uptr->mlet == S_CENTAUR) {
if ((otmp = uarmf) != 0) {
if (donning(otmp))
cancel_don();
if (is_whirly(g.youmonst.data))
if (is_whirly(uptr))
Your("boots fall away!");
else
Your("boots %s off your feet!",
verysmall(g.youmonst.data) ? "slide" : "are pushed");
verysmall(uptr) ? "slide" : "are pushed");
(void) Boots_off();
dropp(otmp);
}
@@ -1163,7 +1168,7 @@ break_armor(void)
it/them on (should also come off if head is too tiny or too huge,
but putting accessories on doesn't reject those cases [yet?]);
amulet stays worn */
if ((otmp = ublindf) != 0 && !has_head(g.youmonst.data)) {
if ((otmp = ublindf) != 0 && !has_head(uptr)) {
int l;
const char *eyewear = simpleonames(otmp); /* blindfold|towel|lenses */

View File

@@ -258,10 +258,10 @@ mon_set_minvis(struct monst *mon)
}
void
mon_adjust_speed(struct monst *mon,
int adjust, /* positive => increase speed, negative =>
decrease */
struct obj *obj) /* item to make known if effect can be seen */
mon_adjust_speed(
struct monst *mon,
int adjust, /* positive => increase speed, negative => decrease */
struct obj *obj) /* item to make known if effect can be seen */
{
struct obj *otmp;
boolean give_msg = !g.in_mklev, petrify = FALSE;
@@ -533,6 +533,8 @@ find_mac(struct monst *mon)
void
m_dowear(struct monst *mon, boolean creation)
{
boolean can_wear_armor;
#define RACE_EXCEPTION TRUE
/* Note the restrictions here are the same as in dowear in do_wear.c
* except for the additional restriction on intelligence. (Players
@@ -548,12 +550,15 @@ m_dowear(struct monst *mon, boolean creation)
return;
m_dowear_type(mon, W_AMUL, creation, FALSE);
can_wear_armor = !cantweararm(mon->data); /* for suit, cloak, shirt */
/* can't put on shirt if already wearing suit */
if (!cantweararm(mon->data) && !(mon->misc_worn_check & W_ARM))
if (can_wear_armor && !(mon->misc_worn_check & W_ARM))
m_dowear_type(mon, W_ARMU, creation, FALSE);
/* treating small as a special case allows
hobbits, gnomes, and kobolds to wear cloaks */
if (!cantweararm(mon->data) || mon->data->msize == MZ_SMALL)
/* WrappingAllowed() makes any size between small and huge eligible;
treating small as a special case allows hobbits, gnomes, and
kobolds to wear all cloaks; large and huge allows giants and such
to wear mummy wrappings but not other cloaks */
if (can_wear_armor || WrappingAllowed(mon->data))
m_dowear_type(mon, W_ARMC, creation, FALSE);
m_dowear_type(mon, W_ARMH, creation, FALSE);
if (!MON_WEP(mon) || !bimanual(MON_WEP(mon)))
@@ -561,15 +566,19 @@ m_dowear(struct monst *mon, boolean creation)
m_dowear_type(mon, W_ARMG, creation, FALSE);
if (!slithy(mon->data) && mon->data->mlet != S_CENTAUR)
m_dowear_type(mon, W_ARMF, creation, FALSE);
if (!cantweararm(mon->data))
if (can_wear_armor)
m_dowear_type(mon, W_ARM, creation, FALSE);
else
m_dowear_type(mon, W_ARM, creation, RACE_EXCEPTION);
}
static void
m_dowear_type(struct monst *mon, long flag, boolean creation,
boolean racialexception)
m_dowear_type(
struct monst *mon,
long flag, /* wornmask value */
boolean creation,
boolean racialexception) /* small monsters that are allowed for player
* races (gnomes) can wear suits */
{
struct obj *old, *best, *obj;
long oldmask = 0L;
@@ -615,6 +624,14 @@ m_dowear_type(struct monst *mon, long flag, boolean creation,
case W_ARMC:
if (!is_cloak(obj))
continue;
/* mummy wrapping is only cloak allowed when bigger than human */
if (mon->data->msize > MZ_HUMAN && obj->otyp != MUMMY_WRAPPING)
continue;
/* avoid mummy wrapping if it will allow hero to see mon (unless
this is a new mummy; an invisible one is feasible via ^G) */
if (mon->minvis && w_blocks(obj, W_ARMC) == INVIS
&& !See_invisible && !creation)
continue;
break;
case W_ARMH:
if (!is_helmet(obj))
@@ -738,8 +755,9 @@ m_dowear_type(struct monst *mon, long flag, boolean creation,
if (mon->minvis && !See_invisible) {
pline("Suddenly you cannot see %s.", nambuf);
makeknown(best->otyp);
} /* else if (!mon->minvis)
* pline("%s suddenly appears!", Amonnam(mon)); */
/* } else if (!mon->minvis) {
* pline("%s suddenly appears!", Amonnam(mon)); */
}
}
}
#undef RACE_EXCEPTION
@@ -931,7 +949,9 @@ mon_break_armor(struct monst *mon, boolean polyspot)
You_hear("a cracking sound.");
m_useup(mon, otmp);
}
if ((otmp = which_armor(mon, W_ARMC)) != 0) {
if ((otmp = which_armor(mon, W_ARMC)) != 0
/* mummy wrapping adapts to small and very big sizes */
&& (otmp->otyp != MUMMY_WRAPPING || !WrappingAllowed(mdat))) {
if (otmp->oartifact) {
if (vis)
pline("%s %s falls off!", s_suffix(Monnam(mon)),
@@ -969,7 +989,9 @@ mon_break_armor(struct monst *mon, boolean polyspot)
bypass_obj(otmp);
m_lose_armor(mon, otmp);
}
if ((otmp = which_armor(mon, W_ARMC)) != 0) {
if ((otmp = which_armor(mon, W_ARMC)) != 0
/* mummy wrapping adapts to small and very big sizes */
&& (otmp->otyp != MUMMY_WRAPPING || !WrappingAllowed(mdat))) {
if (vis) {
if (is_whirly(mon->data))
pline("%s %s falls, unsupported!", s_suffix(Monnam(mon)),