remove a couple of debugging lines in mon.c
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@@ -2648,12 +2648,8 @@ struct monst *mon;
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for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
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if (DEADMONSTER(mtmp))
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continue;
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if (mtmp->mx == 0 && mtmp->my == 0) {
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/* DEBUG ONLY - PLEASE REMOVE LATER */
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if ((mtmp->mstate & 0x7) == MON_DETACH)
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pline("skipping m_detach() monster");
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if (mtmp->mx == 0 && mtmp->my == 0)
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continue;
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}
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if (mon_has_amulet(mtmp) || !ok_to_obliterate(mtmp))
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continue;
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if (mtmp->data->mlet == S_ELEMENTAL) {
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