impossible worm_cross non-adjacent location
Attempting to mount a long worm tail could yield
\#ride -> mount_steed() -> test_move() -> worm_cross() ->
impossible("worm_cross checking for non-adjacent location").
This commit is contained in:
@@ -187,6 +187,8 @@ add missing 'A - autoselect all' choice for menustyle:Full when taking items
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out while looting a container
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fix odd wording "The boulder triggers and fills a pit"
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^X status feedback: don't report "not wearing any armor" when wearing a shield
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attempting to #ride a long worm's tail could trigger impossible "worm_cross
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checking for non-adjacent location?"
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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12
src/steed.c
12
src/steed.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 steed.c $NHDT-Date: 1445906867 2015/10/27 00:47:47 $ $NHDT-Branch: master $:$NHDT-Revision: 1.47 $ */
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/* NetHack 3.6 steed.c $NHDT-Date: 1541806894 2018/11/09 23:41:34 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.54 $ */
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/* Copyright (c) Kevin Hugo, 1998-1999. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -243,6 +243,16 @@ boolean force; /* Quietly force this animal */
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pline("I see nobody there.");
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return (FALSE);
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}
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if (mtmp->data == &mons[PM_LONG_WORM]
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&& (u.ux + u.dx != mtmp->mx || u.uy + u.dy != mtmp->my)) {
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/* 3.6.2: test_move(below) is used to check for trying to mount
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diagonally into or out of a doorway or through a tight squeeze;
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attempting to mount a tail segment when hero was not adjacent
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to worm's head could trigger an impossible() in worm_cross()
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called from test_move(), so handle not-on-head before that */
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You("couldn't ride %s, let alone its tail.", a_monnam(mtmp));
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return FALSE;
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}
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if (u.uswallow || u.ustuck || u.utrap || Punished
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|| !test_move(u.ux, u.uy, mtmp->mx - u.ux, mtmp->my - u.uy,
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TEST_MOVE)) {
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