Fix bz276,H4172: Fleeing monsters don't actually flee

This fix comes via DynaHack by Tung Nguyen.
This commit is contained in:
Pasi Kallinen
2016-01-05 12:09:40 +02:00
parent 3506062c7d
commit 861afbb1c9

View File

@@ -271,6 +271,8 @@ boolean fleemsg;
}
mtmp->mflee = 1;
}
/* ignore recently-stepped spaces when made to flee */
memset(mtmp->mtrack, MTSZ, sizeof(coord));
}
STATIC_OVL void