fix #3120,#3122 - dwarf pass_wall without digging
I couldn't reproduce this so can't confirm that this fix works, but inspection of the code reveals that something was missing in the unified mon movement flags code. I think what has been happening is that a dwarf without a pick-axe might not bother wielding that but movement behaved as if it had, then digging decided it wasn't.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.376 $ $NHDT-Date: 1607252278 2020/12/06 10:57:58 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.377 $ $NHDT-Date: 1607373999 2020/12/07 20:46:39 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -411,6 +411,7 @@ options help ('? g') listed all boolean options, then repeated them among
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the compound options; on OSX they showed a description of "(null)"
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but for other sprintf implementations they might cause a crash
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change name of #wizlevelflip to #wizfliplevel
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dwarves could sometimes pass through walls without digging their way
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curses: 'msg_window' option wasn't functional for curses unless the binary
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also included tty support
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 dogmove.c $NHDT-Date: 1596498159 2020/08/03 23:42:39 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.91 $ */
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/* NetHack 3.7 dogmove.c $NHDT-Date: 1607374000 2020/12/07 20:46:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.94 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1311,7 +1311,9 @@ xchar mx, my, fx, fy;
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if (dist2(i, j, fx, fy) >= dist)
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continue;
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if (IS_ROCK(levl[i][j].typ) && !passes_walls(mon->data)
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&& (!may_dig(i, j) || !tunnels(mon->data)))
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&& (!may_dig(i, j) || !tunnels(mon->data)
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/* tunnelling monsters can't do that on the rogue level */
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|| Is_rogue_level(&u.uz)))
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continue;
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if (IS_DOOR(levl[i][j].typ)
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&& (levl[i][j].doormask & (D_CLOSED | D_LOCKED)))
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13
src/mon.c
13
src/mon.c
@@ -1,4 +1,4 @@
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/* NetHack 3.7 mon.c $NHDT-Date: 1606623308 2020/11/29 04:15:08 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.357 $ */
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/* NetHack 3.7 mon.c $NHDT-Date: 1607374002 2020/12/07 20:46:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.359 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1551,6 +1551,14 @@ struct monst *mtmp;
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boolean can_unlock = ((can_open && monhaskey(mtmp, TRUE))
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|| mtmp->iswiz || is_rider(mtmp->data));
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boolean doorbuster = is_giant(mtmp->data);
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/* don't tunnel if on rogue level or if hostile and close enough
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to prefer a weapon; same criteria as in m_move() */
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boolean can_tunnel = (tunnels(mtmp->data) && !Is_rogue_level(&u.uz));
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if (can_tunnel && needspick(mtmp->data)
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&& ((!mtmp->mpeaceful || Conflict)
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&& dist2(mtmp->mx, mtmp->my, mtmp->mux, mtmp->muy) <= 8))
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can_tunnel = FALSE;
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if (mtmp->mtame)
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allowflags |= ALLOW_M | ALLOW_TRAPS | ALLOW_SANCT | ALLOW_SSM;
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@@ -1568,8 +1576,7 @@ struct monst *mtmp;
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allowflags |= (ALLOW_ROCK | ALLOW_WALL);
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if (throws_rocks(mtmp->data))
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allowflags |= ALLOW_ROCK;
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if (tunnels(mtmp->data)
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&& !Is_rogue_level(&u.uz)) /* same restriction as m_move() */
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if (can_tunnel)
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allowflags |= ALLOW_DIG;
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if (doorbuster)
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allowflags |= BUSTDOOR;
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