Blessed potion of see invisible
Blessed potion of see invisible was guaranteed to give see invisible intrinsic, making it far too easy to acquire. It now has 1/10 chance of giving it permanently, somewhat similarly to potion of invisibility.
This commit is contained in:
@@ -1593,6 +1593,7 @@ hero has a small chance of catching items thrown at them
|
|||||||
wizard mode: history menu for #wizwish and WIZKIT
|
wizard mode: history menu for #wizwish and WIZKIT
|
||||||
monster priests and wizards did not cast spells
|
monster priests and wizards did not cast spells
|
||||||
prevent phaseable monsters hiding deep inside nondiggable walls
|
prevent phaseable monsters hiding deep inside nondiggable walls
|
||||||
|
blessed potion of see invisible does not guarantee the intrinsic
|
||||||
|
|
||||||
|
|
||||||
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
||||||
|
|||||||
@@ -863,7 +863,7 @@ peffect_see_invisible(struct obj *otmp)
|
|||||||
*/
|
*/
|
||||||
make_blinded(0L, TRUE);
|
make_blinded(0L, TRUE);
|
||||||
}
|
}
|
||||||
if (otmp->blessed)
|
if (otmp->blessed && !rn2(10))
|
||||||
HSee_invisible |= FROMOUTSIDE;
|
HSee_invisible |= FROMOUTSIDE;
|
||||||
else
|
else
|
||||||
incr_itimeout(&HSee_invisible, rn1(100, 750));
|
incr_itimeout(&HSee_invisible, rn1(100, 750));
|
||||||
|
|||||||
Reference in New Issue
Block a user