fixes entry for PR #1069
Pull request from vultur-cadens: writing an unknown spellbook will succeed if corresponding spell is well known (feasible via divine gift in 3.7 or object amnesia in earlier versions). When nearing the point of fading from memory, Luck is still required but non-wizards only need the much lower wizard amount. If already forgotten, the chance to write the book remains the same as if the spell wasn't known. Closes #1069
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@@ -2188,6 +2188,9 @@ include monster size in feedback for wand of probing and stethoscope
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crystal armor is now subject to cracking damage rather than outright breakage
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when a doppelganger takes on mplayer (fake hero) form, usually choose role
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from the high scores file; name too if visable at the time
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can now write unknown spellbook without need of Luck when spell is known;
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if spell becomes known without having read its book (potential divine
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gift), writing the book while the spell is still fresh will succeed
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Platform- and/or Interface-Specific New Features
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