Merge branch 'NetHack-3.6.0' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.6.0

This commit is contained in:
nhmall
2016-01-06 21:04:37 -05:00
2 changed files with 10 additions and 7 deletions

View File

@@ -97,6 +97,7 @@ make vault guard accept names starting with number
fix weight of containers in special levels
make the raven medusa level shortsighted
fix possible segfault in lev_comp when map was too tall
fix "the ice is bridged with ice" when freezing castle's moat or Medusa's sea
Platform- and/or Interface-Specific Fixes

View File

@@ -4234,8 +4234,8 @@ short exploding_wand_typ;
case ZT_COLD:
if (is_pool(x, y) || is_lava(x, y)) {
boolean lava = is_lava(x, y);
boolean moat = is_moat(x, y);
boolean lava = is_lava(x, y),
moat = is_moat(x, y);
if (lev->typ == WATER) {
/* For now, don't let WATER freeze. */
@@ -4245,23 +4245,25 @@ short exploding_wand_typ;
You_hear("a soft crackling.");
rangemod -= 1000; /* stop */
} else {
char buf[BUFSZ];
Strcpy(buf, waterbody_name(x, y)); /* for MOAT */
rangemod -= 3;
if (lev->typ == DRAWBRIDGE_UP) {
lev->drawbridgemask &= ~DB_UNDER; /* clear lava */
lev->drawbridgemask |= (lava ? DB_FLOOR : DB_ICE);
} else {
if (!lava)
lev->icedpool =
(lev->typ == POOL ? ICED_POOL : ICED_MOAT);
lev->typ = (lava ? ROOM : ICE);
lev->icedpool = (lev->typ == POOL) ? ICED_POOL
: ICED_MOAT;
lev->typ = lava ? ROOM : ICE;
}
bury_objs(x, y);
if (see_it) {
if (lava)
Norep("The lava cools and solidifies.");
else if (moat)
Norep("The %s is bridged with ice!",
waterbody_name(x, y));
Norep("The %s is bridged with ice!", buf);
else
Norep("The water freezes.");
newsym(x, y);