Makefile?.cross bits
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# Makefile1.cross (this file) is for the host-side obj files and
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# Makefile1.cross (this file) is for the host-side obj files and
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# utilities that will run on the host platform only.
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# utilities that will run on the host platform only.
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#
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#
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# Makefile2.cross is the the target platform obj files
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# Makefile2.cross is for the target platform obj files
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# and utilities.
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# and utilities.
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#
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#
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
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@@ -5,7 +5,7 @@
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# Makefile1.cross is for the host-side obj files and utilities that
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# Makefile1.cross is for the host-side obj files and utilities that
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# will run on the host platform only.
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# will run on the host platform only.
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#
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#
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# Makefile2.cross (this file) is the the target platform obj files
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# Makefile2.cross (this file) is for the target platform obj files
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# and utilities.
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# and utilities.
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#
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#
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
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#
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#
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# In NetHack 3.7, the cross-compile for msdos can be used to
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# In NetHack 3.7, the cross-compile for msdos can be used to
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# build the entire game to a complete ms-dos package and
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# build the entire game to a complete ms-dos package and
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# result (in theory).
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# result (from theory to achieved on Nov 22, 2019).
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#
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#
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# Game Installation Variables
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# Game Installation Variables
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