Mjollnir bit
Ue the same object name formatting for the new "Mjollnir fails to return" message as is used for most of the other throwing messages.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1519672703 2018/02/26 19:18:23 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.130 $ */
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1519752483 2018/02/27 17:28:03 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.131 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1308,10 +1308,8 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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that slot is empty at the time; since hero will need to
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explicitly rewield the weapon to get throw-and-return
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capability back anyway, quivered or not shouldn't matter */
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pline("%s fails to return!",
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upstart(obj->oartifact ? ONAME(obj)
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: thesimpleoname(obj)));
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/* continue with placing 'obj' at target location */
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pline("%s to return!", Tobjnam(obj, "fail"));
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/* continue below with placing 'obj' at target location */
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}
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}
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