fixes entry for PR #917 - unnaming unique mons

Pull request from entrez:  attempting to unname a unique monster or
shopkeeper by assigning a new name of <space> was rejected as
intended, but the rejection message is phrased strangely when <space>
gets inserted as the name that won't be assigned.

Fixes #917
This commit is contained in:
PatR
2022-11-01 16:26:29 -07:00
parent eebe30b037
commit 8b466b227a

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@@ -1050,6 +1050,9 @@ explicitly throwing 1 for non-gold stack of more than 1 and then canceling at
direction prompt left a pair of stacks of 1 and N-1 with same invlet
some attack damage which shouldn't affect shades operated as intended when
hero could see it happen but erroneously affected them when not seen
phrasing of the "you can't" message when attempting to name any monster
defined with a unique name or title sounded strange when rejecting
<space> to remove the existing name without assigning a new one
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository