fix #H9420 - dipping while blind
Fix several feedback anomalies for dipping into potions.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.177 $ $NHDT-Date: 1573778559 2019/11/15 00:42:39 $
|
||||
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.178 $ $NHDT-Date: 1573848574 2019/11/15 20:09:34 $
|
||||
|
||||
This fixes36.3 file is here to capture information about updates in the 3.6.x
|
||||
lineage following the release of 3.6.2 in May 2019. Please note, however,
|
||||
@@ -225,6 +225,13 @@ putting on gloves while having slippery fingers transfered slipperiness to
|
||||
when a monster reads a scroll of fire to cure sliming, don't access that
|
||||
scroll's memory after it has been used up (bcsign)
|
||||
monster vs monster attacks didn't handle shades or silver weapon feedback
|
||||
successful alchemy would show new potion's description (color) even when blind
|
||||
dipping some types of objects into oil would yield "<object> gleams with an
|
||||
oily sheen" even when blind
|
||||
dipping into an undiscovered potion would offer chance to give a name to the
|
||||
potion even when its description wasn't known (picked up while blind)
|
||||
dipping lichen corpse into acid when not blind and acid was undicovered would
|
||||
not offer a chance to give a name to the potion after lichen feedback
|
||||
|
||||
|
||||
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
|
||||
|
||||
64
src/potion.c
64
src/potion.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 potion.c $NHDT-Date: 1573346191 2019/11/10 00:36:31 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.166 $ */
|
||||
/* NetHack 3.6 potion.c $NHDT-Date: 1573848199 2019/11/15 20:03:19 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.167 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2013. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -2030,7 +2030,7 @@ dodip()
|
||||
around for potionbreathe() [and we can't set obj->in_use
|
||||
to 'amt' because that's not implemented] */
|
||||
obj->in_use = 1;
|
||||
pline("BOOM! They explode!");
|
||||
pline("%sThey explode!", !Deaf ? "BOOM! " : "");
|
||||
wake_nearto(u.ux, u.uy, (BOLT_LIM + 1) * (BOLT_LIM + 1));
|
||||
exercise(A_STR, FALSE);
|
||||
if (!breathless(youmonst.data) || haseyes(youmonst.data))
|
||||
@@ -2048,6 +2048,8 @@ dodip()
|
||||
if (mixture != STRANGE_OBJECT) {
|
||||
obj->otyp = mixture;
|
||||
} else {
|
||||
struct obj *otmp;
|
||||
|
||||
switch (obj->odiluted ? 1 : rnd(8)) {
|
||||
case 1:
|
||||
obj->otyp = POT_WATER;
|
||||
@@ -2056,17 +2058,15 @@ dodip()
|
||||
case 3:
|
||||
obj->otyp = POT_SICKNESS;
|
||||
break;
|
||||
case 4: {
|
||||
struct obj *otmp = mkobj(POTION_CLASS, FALSE);
|
||||
|
||||
case 4:
|
||||
otmp = mkobj(POTION_CLASS, FALSE);
|
||||
obj->otyp = otmp->otyp;
|
||||
obfree(otmp, (struct obj *) 0);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
useupall(obj);
|
||||
if (!Blind)
|
||||
pline_The("mixture glows brightly and evaporates.");
|
||||
pline_The("mixture %sevaporates.",
|
||||
!Blind ? "glows brightly and " : "");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -2092,11 +2092,16 @@ dodip()
|
||||
}
|
||||
|
||||
if (potion->otyp == POT_ACID && obj->otyp == CORPSE
|
||||
&& obj->corpsenm == PM_LICHEN && !Blind) {
|
||||
&& obj->corpsenm == PM_LICHEN) {
|
||||
pline("%s %s %s around the edges.", The(cxname(obj)),
|
||||
otense(obj, "turn"),
|
||||
potion->odiluted ? hcolor(NH_ORANGE) : hcolor(NH_RED));
|
||||
otense(obj, "turn"), Blind ? "wrinkled"
|
||||
: potion->odiluted ? hcolor(NH_ORANGE)
|
||||
: hcolor(NH_RED));
|
||||
potion->in_use = FALSE; /* didn't go poof */
|
||||
if (potion->dknown
|
||||
&& !objects[potion->otyp].oc_name_known
|
||||
&& !objects[potion->otyp].oc_uname)
|
||||
docall(potion);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -2150,10 +2155,14 @@ dodip()
|
||||
} else if ((!is_rustprone(obj) && !is_corrodeable(obj))
|
||||
|| is_ammo(obj) || (!obj->oeroded && !obj->oeroded2)) {
|
||||
/* uses up potion, doesn't set obj->greased */
|
||||
pline("%s %s with an oily sheen.", Yname2(obj),
|
||||
otense(obj, "gleam"));
|
||||
if (!Blind)
|
||||
pline("%s %s with an oily sheen.", Yname2(obj),
|
||||
otense(obj, "gleam"));
|
||||
else /*if (!uarmg)*/
|
||||
pline("%s %s oily.", Yname2(obj), otense(obj, "feel"));
|
||||
} else {
|
||||
pline("%s %s less %s.", Yname2(obj), otense(obj, "are"),
|
||||
pline("%s %s less %s.", Yname2(obj),
|
||||
otense(obj, !Blind ? "are" : "feel"),
|
||||
(obj->oeroded && obj->oeroded2)
|
||||
? "corroded and rusty"
|
||||
: obj->oeroded ? "rusty" : "corroded");
|
||||
@@ -2164,7 +2173,8 @@ dodip()
|
||||
wisx = TRUE;
|
||||
}
|
||||
exercise(A_WIS, wisx);
|
||||
makeknown(potion->otyp);
|
||||
if (potion->dknown)
|
||||
makeknown(potion->otyp);
|
||||
useup(potion);
|
||||
return 1;
|
||||
}
|
||||
@@ -2200,7 +2210,8 @@ dodip()
|
||||
useup(potion);
|
||||
exercise(A_WIS, TRUE);
|
||||
}
|
||||
makeknown(POT_OIL);
|
||||
if (potion->dknown)
|
||||
makeknown(POT_OIL);
|
||||
obj->spe = 1;
|
||||
update_inventory();
|
||||
return 1;
|
||||
@@ -2238,16 +2249,24 @@ dodip()
|
||||
singlepotion->dknown = FALSE;
|
||||
} else {
|
||||
singlepotion->dknown = !Hallucination;
|
||||
*newbuf = '\0';
|
||||
if (mixture == POT_WATER && singlepotion->dknown)
|
||||
Sprintf(newbuf, "clears");
|
||||
else
|
||||
else if (!Blind)
|
||||
Sprintf(newbuf, "turns %s",
|
||||
hcolor(OBJ_DESCR(objects[mixture])));
|
||||
pline_The("%spotion%s %s.", oldbuf,
|
||||
more_than_one ? " that you dipped into" : "", newbuf);
|
||||
if (!objects[old_otyp].oc_uname
|
||||
&& !objects[old_otyp].oc_name_known && old_dknown) {
|
||||
if (*newbuf)
|
||||
pline_The("%spotion%s %s.", oldbuf,
|
||||
more_than_one ? " that you dipped into" : "",
|
||||
newbuf);
|
||||
else
|
||||
pline("Somehing happens.");
|
||||
|
||||
if (old_dknown
|
||||
&& !objects[old_otyp].oc_name_known
|
||||
&& !objects[old_otyp].oc_uname) {
|
||||
struct obj fakeobj;
|
||||
|
||||
fakeobj = zeroobj;
|
||||
fakeobj.dknown = 1;
|
||||
fakeobj.otyp = old_otyp;
|
||||
@@ -2269,7 +2288,8 @@ dodip()
|
||||
return 1;
|
||||
|
||||
poof:
|
||||
if (!objects[potion->otyp].oc_name_known
|
||||
if (potion->dknown
|
||||
&& !objects[potion->otyp].oc_name_known
|
||||
&& !objects[potion->otyp].oc_uname)
|
||||
docall(potion);
|
||||
useup(potion);
|
||||
|
||||
Reference in New Issue
Block a user