fix #H9420 - dipping while blind

Fix several feedback anomalies for dipping into potions.
This commit is contained in:
PatR
2019-11-15 12:09:45 -08:00
parent 304673dcab
commit 8d154121ca
2 changed files with 50 additions and 23 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 potion.c $NHDT-Date: 1573346191 2019/11/10 00:36:31 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.166 $ */
/* NetHack 3.6 potion.c $NHDT-Date: 1573848199 2019/11/15 20:03:19 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.167 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2013. */
/* NetHack may be freely redistributed. See license for details. */
@@ -2030,7 +2030,7 @@ dodip()
around for potionbreathe() [and we can't set obj->in_use
to 'amt' because that's not implemented] */
obj->in_use = 1;
pline("BOOM! They explode!");
pline("%sThey explode!", !Deaf ? "BOOM! " : "");
wake_nearto(u.ux, u.uy, (BOLT_LIM + 1) * (BOLT_LIM + 1));
exercise(A_STR, FALSE);
if (!breathless(youmonst.data) || haseyes(youmonst.data))
@@ -2048,6 +2048,8 @@ dodip()
if (mixture != STRANGE_OBJECT) {
obj->otyp = mixture;
} else {
struct obj *otmp;
switch (obj->odiluted ? 1 : rnd(8)) {
case 1:
obj->otyp = POT_WATER;
@@ -2056,17 +2058,15 @@ dodip()
case 3:
obj->otyp = POT_SICKNESS;
break;
case 4: {
struct obj *otmp = mkobj(POTION_CLASS, FALSE);
case 4:
otmp = mkobj(POTION_CLASS, FALSE);
obj->otyp = otmp->otyp;
obfree(otmp, (struct obj *) 0);
break;
}
default:
useupall(obj);
if (!Blind)
pline_The("mixture glows brightly and evaporates.");
pline_The("mixture %sevaporates.",
!Blind ? "glows brightly and " : "");
return 1;
}
}
@@ -2092,11 +2092,16 @@ dodip()
}
if (potion->otyp == POT_ACID && obj->otyp == CORPSE
&& obj->corpsenm == PM_LICHEN && !Blind) {
&& obj->corpsenm == PM_LICHEN) {
pline("%s %s %s around the edges.", The(cxname(obj)),
otense(obj, "turn"),
potion->odiluted ? hcolor(NH_ORANGE) : hcolor(NH_RED));
otense(obj, "turn"), Blind ? "wrinkled"
: potion->odiluted ? hcolor(NH_ORANGE)
: hcolor(NH_RED));
potion->in_use = FALSE; /* didn't go poof */
if (potion->dknown
&& !objects[potion->otyp].oc_name_known
&& !objects[potion->otyp].oc_uname)
docall(potion);
return 1;
}
@@ -2150,10 +2155,14 @@ dodip()
} else if ((!is_rustprone(obj) && !is_corrodeable(obj))
|| is_ammo(obj) || (!obj->oeroded && !obj->oeroded2)) {
/* uses up potion, doesn't set obj->greased */
pline("%s %s with an oily sheen.", Yname2(obj),
otense(obj, "gleam"));
if (!Blind)
pline("%s %s with an oily sheen.", Yname2(obj),
otense(obj, "gleam"));
else /*if (!uarmg)*/
pline("%s %s oily.", Yname2(obj), otense(obj, "feel"));
} else {
pline("%s %s less %s.", Yname2(obj), otense(obj, "are"),
pline("%s %s less %s.", Yname2(obj),
otense(obj, !Blind ? "are" : "feel"),
(obj->oeroded && obj->oeroded2)
? "corroded and rusty"
: obj->oeroded ? "rusty" : "corroded");
@@ -2164,7 +2173,8 @@ dodip()
wisx = TRUE;
}
exercise(A_WIS, wisx);
makeknown(potion->otyp);
if (potion->dknown)
makeknown(potion->otyp);
useup(potion);
return 1;
}
@@ -2200,7 +2210,8 @@ dodip()
useup(potion);
exercise(A_WIS, TRUE);
}
makeknown(POT_OIL);
if (potion->dknown)
makeknown(POT_OIL);
obj->spe = 1;
update_inventory();
return 1;
@@ -2238,16 +2249,24 @@ dodip()
singlepotion->dknown = FALSE;
} else {
singlepotion->dknown = !Hallucination;
*newbuf = '\0';
if (mixture == POT_WATER && singlepotion->dknown)
Sprintf(newbuf, "clears");
else
else if (!Blind)
Sprintf(newbuf, "turns %s",
hcolor(OBJ_DESCR(objects[mixture])));
pline_The("%spotion%s %s.", oldbuf,
more_than_one ? " that you dipped into" : "", newbuf);
if (!objects[old_otyp].oc_uname
&& !objects[old_otyp].oc_name_known && old_dknown) {
if (*newbuf)
pline_The("%spotion%s %s.", oldbuf,
more_than_one ? " that you dipped into" : "",
newbuf);
else
pline("Somehing happens.");
if (old_dknown
&& !objects[old_otyp].oc_name_known
&& !objects[old_otyp].oc_uname) {
struct obj fakeobj;
fakeobj = zeroobj;
fakeobj.dknown = 1;
fakeobj.otyp = old_otyp;
@@ -2269,7 +2288,8 @@ dodip()
return 1;
poof:
if (!objects[potion->otyp].oc_name_known
if (potion->dknown
&& !objects[potion->otyp].oc_name_known
&& !objects[potion->otyp].oc_uname)
docall(potion);
useup(potion);