teleporting monster strategy

Reported last spring and again last week:  monsters who teleport to
your location (named demons, master liches, and so forth) continue to do
that even if they've just used a scroll or wand of teleportation to get
away from you.  This doesn't prevent that situation but does make it be
much less likely to occur.
This commit is contained in:
nethack.rankin
2003-02-19 09:55:17 +00:00
parent 7a1fcd008a
commit 8d6d715f8d
2 changed files with 4 additions and 2 deletions

View File

@@ -393,6 +393,8 @@ character inflicted with lycanthropy is vulnerable to Werebane when in
shopkeeper could get angry without remembering the customer name
any object held by ghost during recorporealization would cease to exist
including the Amulet of Yendor
harassing monsters will be less likely to teleport to your location while
they're running away from you
Platform- and/or Interface-Specific Fixes

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)wizard.c 3.4 2002/04/09 */
/* SCCS Id: @(#)wizard.c 3.4 2003/02/18 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -325,7 +325,7 @@ tactics(mtmp)
/* fall through :-) */
case STRAT_NONE: /* harrass */
if(!rn2(5)) mnexto(mtmp);
if (!rn2(!mtmp->mflee ? 5 : 33)) mnexto(mtmp);
return(0);
default: /* kill, maim, pillage! */