teleporting monster strategy
Reported last spring and again last week: monsters who teleport to your location (named demons, master liches, and so forth) continue to do that even if they've just used a scroll or wand of teleportation to get away from you. This doesn't prevent that situation but does make it be much less likely to occur.
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@@ -393,6 +393,8 @@ character inflicted with lycanthropy is vulnerable to Werebane when in
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shopkeeper could get angry without remembering the customer name
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shopkeeper could get angry without remembering the customer name
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any object held by ghost during recorporealization would cease to exist
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any object held by ghost during recorporealization would cease to exist
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including the Amulet of Yendor
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including the Amulet of Yendor
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harassing monsters will be less likely to teleport to your location while
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they're running away from you
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Platform- and/or Interface-Specific Fixes
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Platform- and/or Interface-Specific Fixes
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+2
-2
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)wizard.c 3.4 2002/04/09 */
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/* SCCS Id: @(#)wizard.c 3.4 2003/02/18 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -325,7 +325,7 @@ tactics(mtmp)
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/* fall through :-) */
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/* fall through :-) */
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case STRAT_NONE: /* harrass */
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case STRAT_NONE: /* harrass */
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if(!rn2(5)) mnexto(mtmp);
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if (!rn2(!mtmp->mflee ? 5 : 33)) mnexto(mtmp);
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return(0);
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return(0);
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default: /* kill, maim, pillage! */
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default: /* kill, maim, pillage! */
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