jabberwock hands

Revert a change from five weeks ago which added M1_NOHANDS to the
jabberwock definition.  The jabberwock illustration from Lewis Carroll's
_Through_the_Looking_Glass_ depicts one with its forelegs held like arms
and the forefeet look like clutching hands.  Enormous hands, but
nethack's one-size-fits-all object model means they can manipulate things
just like anybody else's hands.
This commit is contained in:
nethack.rankin
2011-09-02 21:44:09 +00:00
parent 17ba5651fa
commit 8dfb62a9d6
2 changed files with 4 additions and 3 deletions

View File

@@ -1574,13 +1574,15 @@ struct permonst _mons2[] = {
/*
* Jabberwock
*/
/* the illustration from _Through_the_Looking_Glass_
depicts hands as well as wings */
MON("jabberwock", S_JABBERWOCK,
LVL(15, 12, -2, 50, 0), (G_GENO|1),
A(ATTK(AT_BITE, AD_PHYS, 2,10), ATTK(AT_BITE, AD_PHYS, 2,10),
ATTK(AT_CLAW, AD_PHYS, 2,10), ATTK(AT_CLAW, AD_PHYS, 2,10),
NO_ATTK, NO_ATTK),
SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
M1_ANIMAL|M1_NOHANDS|M1_FLY|M1_CARNIVORE,
M1_ANIMAL|M1_FLY|M1_CARNIVORE,
M2_HOSTILE|M2_STRONG|M2_NASTY|M2_COLLECT, M3_INFRAVISIBLE, CLR_ORANGE),
#if 0 /* DEFERRED */
MON("vorpal jabberwock", S_JABBERWOCK,
@@ -1589,7 +1591,7 @@ struct permonst _mons2[] = {
ATTK(AT_CLAW, AD_PHYS, 3, 10), ATTK(AT_CLAW, AD_PHYS, 3, 10),
NO_ATTK, NO_ATTK),
SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
M1_ANIMAL|M1_NOHANDS|M1_FLY|M1_CARNIVORE,
M1_ANIMAL|M1_FLY|M1_CARNIVORE,
M2_HOSTILE|M2_STRONG|M2_NASTY|M2_COLLECT, M3_INFRAVISIBLE, HI_LORD),
#endif
#ifdef KOPS