Use looted rather than doormask when it pertains to a throne
They're both just aliases for rm.flags, but "doormask" doesn't mean anything conceptual for a throne.
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@@ -1096,9 +1096,9 @@ dokick(void)
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kick_dumb(x, y);
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kick_dumb(x, y);
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return ECMD_TIME;
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return ECMD_TIME;
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}
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}
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if ((Luck < 0 || g.maploc->doormask) && !rn2(3)) {
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if ((Luck < 0 || g.maploc->looted) && !rn2(3)) {
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g.maploc->looted = 0; /* don't leave loose ends.. */
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g.maploc->typ = ROOM;
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g.maploc->typ = ROOM;
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g.maploc->doormask = 0; /* don't leave loose ends.. */
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(void) mkgold((long) rnd(200), x, y);
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(void) mkgold((long) rnd(200), x, y);
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if (Blind)
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if (Blind)
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pline("CRASH! You destroy it.");
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pline("CRASH! You destroy it.");
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