known_branch_stairs

New routine known_branch_stairs() was performing two different things
and was unnecessarly complicated because of that.  Split off newer
routine stairs_description() to handle one of those.
This commit is contained in:
PatR
2021-07-30 14:11:26 -07:00
parent de73a32d7d
commit 8e3fbb3588
4 changed files with 32 additions and 40 deletions

View File

@@ -634,7 +634,8 @@ extern unsigned int induced_align(int);
extern boolean Invocation_lev(d_level *);
extern xchar level_difficulty(void);
extern schar lev_by_name(const char *);
extern boolean known_branch_stairs(stairway *, char *, boolean);
extern boolean known_branch_stairs(stairway *);
extern char *stairs_description(stairway *, char *, boolean);
extern schar print_dungeon(boolean, schar *, xchar *);
extern char *get_annotation(d_level *);
extern int donamelevel(void);

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@@ -1856,14 +1856,14 @@ back_to_glyph(xchar x, xchar y)
break;
case STAIRS:
sway = stairway_at(x, y);
if (known_branch_stairs(sway, (char *) 0, FALSE))
if (known_branch_stairs(sway))
idx = (ptr->ladder & LA_DOWN) ? S_brdnstair : S_brupstair;
else
idx = (ptr->ladder & LA_DOWN) ? S_dnstair : S_upstair;
break;
case LADDER:
sway = stairway_at(x, y);
if (known_branch_stairs(sway, (char *) 0, FALSE))
if (known_branch_stairs(sway))
idx = (ptr->ladder & LA_DOWN) ? S_brdnladder : S_brupladder;
else
idx = (ptr->ladder & LA_DOWN) ? S_dnladder : S_upladder;

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@@ -2113,46 +2113,48 @@ tport_menu(winid win, char *entry, struct lchoice *lchoices,
return;
}
/* return True if 'sway' is a branch staircase and hero has used these stairs
to visit the branch */
boolean
known_branch_stairs(stairway *sway, char *outbuf, boolean stcase)
known_branch_stairs(stairway *sway)
{
return (sway && sway->tolev.dnum != u.uz.dnum && sway->u_traversed);
}
/* describe staircase 'sway' based on whether hero knows the destination */
char *
stairs_description(
stairway *sway, /* stairs/ladder to describe */
char *outbuf, /* result buffer */
boolean stcase) /* True: "staircase" or "ladder", always singular;
* False: "stairs" or "ladder"; caller needs to deal
* with singular vs plural when forming a sentence */
{
d_level tolev;
const char *stairs, *updown;
int ledgr, dest_visited;
if (outbuf)
*outbuf = '\0';
if (!sway)
return FALSE;
tolev = sway->tolev;
stairs = sway->isladder ? "ladder" : stcase ? "staircase" : "stairs";
updown = sway->up ? "up" : "down";
ledgr = ledger_no(&tolev);
dest_visited = (g.level_info[ledgr].flags & VISITED) != 0;
if (tolev.dnum == u.uz.dnum || !sway->u_traversed) {
if (outbuf) {
Sprintf(outbuf, "%s %s", stairs, updown);
if (dest_visited) {
boolean specialdepth = (tolev.dnum == quest_dnum
|| tolev.dnum == knox_level.dnum);
int to_dlev = specialdepth ? dunlev(&tolev) : depth(&tolev);
if (!known_branch_stairs(sway)) {
/* ordinary stairs or branch stairs to not-yet-visited branch */
Sprintf(outbuf, "%s %s", stairs, updown);
if (sway->u_traversed) {
boolean specialdepth = (tolev.dnum == quest_dnum
|| single_level_branch(&tolev)); /* knox */
int to_dlev = specialdepth ? dunlev(&tolev) : depth(&tolev);
Sprintf(eos(outbuf), " to level %d", to_dlev);
}
Sprintf(eos(outbuf), " to level %d", to_dlev);
}
/* might actually be branch stairs but if the branch hasn't been
visited yet, the hero won't know that */
return FALSE;
}
if (outbuf) {
} else {
/* known branch stairs; tacking on destination level is too verbose */
Sprintf(outbuf, "branch %s %s to %s",
stairs, updown, g.dungeons[tolev.dnum].dname);
/* dungeons[].dname is capitalized; undo that for "The <Branch>" */
(void) strsubst(outbuf, "The ", "the ");
}
/* branch stairs and hero knows it */
return TRUE;
return outbuf;
}
/* Convert a branch type to a string usable by print_dungeon(). */

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@@ -3325,18 +3325,7 @@ dfeature_at(int x, int y, char *buf)
align_str(Amask2align(lev->altarmask & ~AM_SHRINE)));
dfeature = altbuf;
} else if (stway) {
(void) known_branch_stairs(stway, altbuf, TRUE);
dfeature = altbuf;
#if 0
if (!stway->isladder && stway->up)
cmap = S_upstair; /* "staircase up" */
else if (!stway->isladder && !stway->up)
cmap = S_dnstair; /* "staircase down" */
else if (stway->isladder && stway->up)
cmap = S_upladder; /* "ladder up" */
else if (stway->isladder && !stway->up)
cmap = S_dnladder; /* "ladder down" */
#endif
dfeature = stairs_description(stway, altbuf, TRUE);
} else if (ltyp == DRAWBRIDGE_DOWN)
cmap = S_vodbridge; /* "lowered drawbridge" */
else if (ltyp == DBWALL)