hiding under a cockatrice corpse

Reported a while back, a (stonable) hiding monster will hide at a location
containing only a cockatrice corpse.  While it would be interesting to
allow monsters to try, and stone themselves as a result, I chose the
simpler fix which is to not have monsters hide in such situations.  I found
the hiding code was duplicated in several places, so I moved it into a new
hideunder() function that works for both the hero and monsters.
This commit is contained in:
cohrs
2003-10-10 23:01:42 +00:00
parent 219e091d82
commit 8ee1ecd2ea
10 changed files with 45 additions and 37 deletions

View File

@@ -585,13 +585,13 @@ end_query:
}
if (!u.uswallow) {
if (!OBJ_AT(u.ux,u.uy)) u.uundetected = 0;
if (hides_under(youmonst.data)) (void) hideunder(&youmonst);
/* position may need updating (invisible hero) */
if (n_picked) newsym(u.ux,u.uy);
/* position may need updating (invisible hero) */
if (n_picked) newsym(u.ux,u.uy);
/* see whether there's anything else here, after auto-pickup is done */
if (autopickup) check_here(n_picked > 0);
/* check if there's anything else here after auto-pickup is done */
if (autopickup) check_here(n_picked > 0);
}
return (n_tried > 0);
}