Allow crawling out of water on Plane of Water after hurtling

This commit is contained in:
Pasi Kallinen
2016-01-15 15:40:29 +02:00
parent c038522b9d
commit 8efec0a547

View File

@@ -623,6 +623,7 @@ int x, y;
flush_screen(1);
if (levl[x][y].typ == WATER && Is_waterlevel(&u.uz)) {
multi = 0;
drown();
return FALSE;
}