fix #H4065 - unnecessary role select confirmation

If player specified all four facets of role:  role, race, gender, and
alignment, via command line or option settings, the tty interface still
asked the player to confirm whether the character's role/&c was ok?
Skip that confirmation when all four things have already been chosen.
This commit is contained in:
PatR
2015-12-17 06:37:08 -08:00
parent ad138be8fb
commit 8f2a408ef3
2 changed files with 19 additions and 5 deletions

View File

@@ -42,6 +42,8 @@ Platform- and/or Interface-Specific Fixes
-----------------------------------------
tty: M-N gave "Unknown command 'M-" with "'." finishing the sentence on the
line below it, leaving bogus '.' displayed on the top row of the map
tty: specifying all four of role, race, gender, and alignment still prompted
for confirmation with "Is this ok?" before starting play
unix/X11: in top level Makefile, some commented out definitions of VARDATND
misspelled pilemark.xbm (as pilemark.xpm)
win32gui: getversionstring() was overflowing the provided Help About buffer

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 wintty.c $NHDT-Date: 1450320157 2015/12/17 02:42:37 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.117 $ */
/* NetHack 3.6 wintty.c $NHDT-Date: 1450363024 2015/12/17 14:37:04 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.118 $ */
/* Copyright (c) David Cohrs, 1991 */
/* NetHack may be freely redistributed. See license for details. */
@@ -331,14 +331,25 @@ void
tty_player_selection()
{
int i, k, n, choice, nextpick;
boolean getconfirmation;
boolean getconfirmation, picksomething;
char pick4u = 'n';
char pbuf[QBUFSZ], plbuf[QBUFSZ];
winid win;
anything any;
menu_item *selected = 0;
if (flags.randomall) {
/* Used to avoid "Is this ok?" if player has already specified all
* four facets of role.
* Note that rigid_role_checks might force any unspecified facets to
* have a specific value, but that will still require confirmation;
* player can specify the forced ones if avoiding that is demanded.
*/
picksomething = (ROLE == ROLE_NONE || RACE == ROLE_NONE
|| GEND == ROLE_NONE || ALGN == ROLE_NONE);
/* Used for '-@';
* choose randomly without asking for all unspecified facets.
*/
if (flags.randomall && picksomething) {
if (ROLE == ROLE_NONE)
ROLE = ROLE_RANDOM;
if (RACE == ROLE_NONE)
@@ -349,7 +360,8 @@ tty_player_selection()
ALGN = ROLE_RANDOM;
}
/* prevent an unnecessary prompt */
/* prevent unnecessary prompting if role forces race (samurai) or gender
(valkyrie) or alignment (rogue), or race forces alignment (orc), &c */
rigid_role_checks();
/* Should we randomly pick for the player? */
@@ -742,7 +754,7 @@ makepicks:
* q - quit
* (end)
*/
getconfirmation = (pick4u != 'a' && !flags.randomall);
getconfirmation = (picksomething && pick4u != 'a' && !flags.randomall);
while (getconfirmation) {
tty_clear_nhwindow(BASE_WINDOW);
role_selection_prolog(ROLE_NONE, BASE_WINDOW);