github issue #716 - teleporting onto pits

Implement the suggestion by NetSysFire that a levitating of flying
hero won't treat pits and holes as off limits when testing potential
destinations during teleport.

Closes #716
This commit is contained in:
PatR
2022-03-30 14:41:53 -07:00
parent b0067493c9
commit 8fbb6dc93b
2 changed files with 13 additions and 2 deletions

View File

@@ -854,6 +854,8 @@ kicking a trapped chest and getting the exploding chest result destroyed items
at the hero's location rather than the chest's location; because of
that it left the exploded chest intact
it was possible to destroy a Rider corpse with an exploding chest
when teleporting, don't consider pits/spiked pits/trap doors/holes as unsafe
destination locations if hero is levitating or flying
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository