golem statue vs stone-to-flesh

move the fixes entry for this from 35.0 to 34.2 since the fix got
inserted into the 3.4.2 source and is not detrimental to the branch.
This commit is contained in:
cohrs
2003-05-25 17:40:51 +00:00
parent b115b536c1
commit 8fcb235336
2 changed files with 1 additions and 1 deletions

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@@ -77,6 +77,7 @@ short swords are not throwing weapons
several sit-in-trap cases were unreachable
curse candelabrum in bones, like other similar artifacts
detecting a trap in a chest while confused should not exercise wisdom
any golem statue hit with stone-to-flesh spell animates as flesh golem
Platform- and/or Interface-Specific Fixes

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@@ -10,7 +10,6 @@ Never say "It moves only reluctantly"
expert fireball/cone of cold could not target a monster seen only with
infravision or ESP
display "lotus juice", not "lotu juice" for the fruit juice name
any golem statue hit with stone-to-flesh spell animates as flesh golem
only humanoid angelic minions should get/use sword and armor
paper, straw and wood golems resist cold
the options lootabc, showrace, travelcmd, and runmode are now saved