golem statue vs stone-to-flesh
move the fixes entry for this from 35.0 to 34.2 since the fix got inserted into the 3.4.2 source and is not detrimental to the branch.
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@@ -77,6 +77,7 @@ short swords are not throwing weapons
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several sit-in-trap cases were unreachable
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curse candelabrum in bones, like other similar artifacts
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detecting a trap in a chest while confused should not exercise wisdom
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any golem statue hit with stone-to-flesh spell animates as flesh golem
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Platform- and/or Interface-Specific Fixes
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@@ -10,7 +10,6 @@ Never say "It moves only reluctantly"
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expert fireball/cone of cold could not target a monster seen only with
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infravision or ESP
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display "lotus juice", not "lotu juice" for the fruit juice name
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any golem statue hit with stone-to-flesh spell animates as flesh golem
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only humanoid angelic minions should get/use sword and armor
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paper, straw and wood golems resist cold
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the options lootabc, showrace, travelcmd, and runmode are now saved
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