verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural to determine tense/form of verbs and a few pronouns as well
This commit is contained in:
@@ -226,7 +226,7 @@ Cloak_on()
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}
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break;
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case OILSKIN_CLOAK:
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pline("%s fits very tightly.",The(xname(uarmc)));
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pline("%s very tightly.", Tobjnam(uarmc, "fit"));
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break;
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/* Alchemy smock gives poison _and_ acid resistance */
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case ALCHEMY_SMOCK:
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@@ -317,9 +317,11 @@ Helmet_on()
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/*FALLTHRU*/
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case DUNCE_CAP:
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if (!uarmh->cursed) {
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pline("%s %s%s for a moment.", The(xname(uarmh)),
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Blind ? "vibrates" : "glows ",
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Blind ? (const char *)"" : hcolor(Black));
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if (Blind)
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pline("%s for a moment.", Tobjnam(uarmh, "vibrate"));
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else
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pline("%s %s for a moment.",
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Tobjnam(uarmh, "glow"), hcolor(Black));
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curse(uarmh);
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}
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flags.botl = 1; /* reveal new alignment or INT & WIS */
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@@ -435,9 +437,9 @@ Gloves_off()
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touch_petrifies(&mons[uwep->corpsenm])) {
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char kbuf[BUFSZ];
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You("wield the %s corpse in your bare %s.",
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mons[uwep->corpsenm].mname, makeplural(body_part(HAND)));
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Sprintf(kbuf, "%s corpse", an(mons[uwep->corpsenm].mname));
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You("wield the %s in your bare %s.",
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corpse_xname(uwep, TRUE), makeplural(body_part(HAND)));
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Strcpy(kbuf, an(corpse_xname(uwep, TRUE)));
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instapetrify(kbuf);
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uwepgone(); /* life-saved still doesn't allow touching cockatrice */
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}
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@@ -447,10 +449,10 @@ Gloves_off()
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touch_petrifies(&mons[uswapwep->corpsenm])) {
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char kbuf[BUFSZ];
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You("wield the %s corpse in your bare %s.",
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mons[uswapwep->corpsenm].mname, body_part(HAND));
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You("wield the %s in your bare %s.",
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corpse_xname(uswapwep, TRUE), body_part(HAND));
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Sprintf(kbuf, "%s corpse", an(mons[uswapwep->corpsenm].mname));
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Strcpy(kbuf, an(corpse_xname(uswapwep, TRUE)));
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instapetrify(kbuf);
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uswapwepgone(); /* lifesaved still doesn't allow touching cockatrice */
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}
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@@ -721,7 +721,7 @@ register struct obj *obj;
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Monnam(mtmp), the(xname(obj)),
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!big_corpse ? "." : ", or vice versa!");
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} else if (cansee(mtmp->mx,mtmp->my))
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pline("%s stops.", The(xname(obj)));
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pline("%s.", Tobjnam(obj, "stop"));
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/* dog_eat expects a floor object */
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place_object(obj, mtmp->mx, mtmp->my);
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(void) dog_eat(mtmp, obj, mtmp->mx, mtmp->my, FALSE);
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47
src/dokick.c
47
src/dokick.c
@@ -370,16 +370,16 @@ xchar x, y;
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if(kickobj->otyp == CORPSE && touch_petrifies(&mons[kickobj->corpsenm])
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&& !Stone_resistance && !uarmf) {
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char kbuf[BUFSZ];
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char kbuf[BUFSZ];
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You("kick the %s corpse with your bare %s.",
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mons[kickobj->corpsenm].mname, makeplural(body_part(FOOT)));
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You("kick the %s with your bare %s.",
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corpse_xname(kickobj, TRUE), makeplural(body_part(FOOT)));
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if (!(poly_when_stoned(youmonst.data) && polymon(PM_STONE_GOLEM))) {
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You("turn to stone...");
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killer_format = KILLED_BY;
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/* KMH -- otmp should be kickobj */
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Sprintf(kbuf, "kicking a %s corpse without boots",
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mons[kickobj->corpsenm].mname);
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Sprintf(kbuf, "kicking %s without boots",
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an(corpse_xname(kickobj, TRUE)));
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killer = kbuf;
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done(STONING);
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}
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@@ -451,7 +451,8 @@ xchar x, y;
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}
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if(costly && loss) {
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if(!insider) {
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You("caused %ld %s worth of damage!", loss, currency(loss));
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You("caused %ld %s worth of damage!",
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loss, currency(loss));
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make_angry_shk(shkp, x, y);
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} else {
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You("owe %s %ld %s for objects destroyed.",
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@@ -486,15 +487,15 @@ xchar x, y;
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|| IS_ROCK(levl[u.ux][u.uy].typ)
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|| closed_door(u.ux, u.uy)) {
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if (Blind) pline("It doesn't come loose.");
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else pline("%s do%sn't come loose.",
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else pline("%s %sn't come loose.",
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The(distant_name(kickobj, xname)),
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(kickobj->quan == 1L) ? "es" : "");
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otense(kickobj, "do"));
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return(!rn2(3) || martial());
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}
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if (Blind) pline("It comes loose.");
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else pline("%s come%s loose.",
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else pline("%s %s loose.",
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The(distant_name(kickobj, xname)),
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(kickobj->quan == 1L) ? "s" : "");
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otense(kickobj, "come"));
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obj_extract_self(kickobj);
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newsym(x, y);
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if (costly && (!costly_spot(u.ux, u.uy)
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@@ -522,9 +523,8 @@ xchar x, y;
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if (kickobj->quan > 1L && !isgold) kickobj = splitobj(kickobj, 1L);
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if (slide && !Blind)
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pline("Whee! %s slide%s across the %s.", Doname2(kickobj),
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kickobj->quan > 1L ? "" : "s",
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surface(x,y));
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pline("Whee! %s %s across the %s.", Doname2(kickobj),
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otense(kickobj, "slide"), surface(x,y));
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obj_extract_self(kickobj);
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(void) snuff_candle(kickobj);
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@@ -861,10 +861,10 @@ dokick()
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if (!rn2(2) && !(maploc->looted & TREE_LOOTED) &&
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(treefruit = rnd_treefruit_at(x, y))) {
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treefruit->quan = (long)(8 - rnl(8));
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if (treefruit->quan > 1L)
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pline("Some %s fall from the tree!", xname(treefruit));
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if (is_plural(treefruit))
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pline("Some %s fall from the tree!", xname(treefruit));
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else
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pline("%s falls from the tree!", An(xname(treefruit)));
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pline("%s falls from the tree!", An(xname(treefruit)));
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scatter(x,y,2,MAY_HIT,treefruit);
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exercise(A_DEX, TRUE);
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exercise(A_WIS, TRUE); /* discovered a new food source! */
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@@ -1385,19 +1385,18 @@ long num;
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xname(otmp));
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if(num) { /* means: other objects are impacted */
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Sprintf(eos(obuf), " hit%s %s object%s",
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otmp->quan == 1L ? "s" : "",
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num == 1L ? "another" : "other",
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num > 1L ? "s" : "");
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Sprintf(eos(obuf), " %s %s object%s",
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otense(otmp, "hit"),
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num == 1L ? "another" : "other",
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num > 1L ? "s" : "");
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if(nodrop)
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Sprintf(eos(obuf), ".");
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else
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Sprintf(eos(obuf), " and fall%s %s.",
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otmp->quan == 1L ? "s" : "", gate_str);
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Sprintf(eos(obuf), " and %s %s.",
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otense(otmp, "fall"), gate_str);
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pline("%s", obuf);
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} else if(!nodrop)
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pline("%s fall%s %s.", obuf,
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otmp->quan == 1L ? "s" : "", gate_str);
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pline("%s %s %s.", obuf, otense(otmp, "fall"), gate_str);
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}
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/* migration destination for objects which fall down to next level */
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@@ -827,13 +827,13 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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if ((obj->cursed || obj->greased) && (u.dx || u.dy) && !rn2(7)) {
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boolean slipok = TRUE;
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if (ammo_and_launcher(obj, uwep))
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pline("%s misfires!", The(xname(obj)));
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pline("%s!", Tobjnam(obj, "misfire"));
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else {
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/* only slip if it's greased or meant to be thrown */
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if (obj->greased || throwing_weapon(obj))
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/* BUG: this message is grammatically incorrect if obj has
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a plural name; greased gloves or boots for instance. */
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pline("%s slips as you throw it!", The(xname(obj)));
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pline("%s as you throw it!", Tobjnam(obj, "slip"));
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else slipok = FALSE;
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}
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if (slipok) {
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@@ -864,8 +864,8 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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} else if(u.dz) {
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if (u.dz < 0 && Role_if(PM_VALKYRIE) &&
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obj->oartifact == ART_MJOLLNIR && !impaired) {
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pline("%s hits the %s and returns to your hand!",
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The(xname(obj)), ceiling(u.ux,u.uy));
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pline("%s the %s and returns to your hand!",
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Tobjnam(obj, "hit"), ceiling(u.ux,u.uy));
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obj = addinv(obj);
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(void) encumber_msg();
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setuwep(obj);
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@@ -975,7 +975,7 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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sho_obj_return_to_u(obj); /* display its flight */
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if (!impaired && rn2(100)) {
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pline("%s returns to your hand!", The(xname(obj)));
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pline("%s to your hand!", Tobjnam(obj, "return"));
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obj = addinv(obj);
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(void) encumber_msg();
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setuwep(obj);
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@@ -985,11 +985,11 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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} else {
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int dmg = rnd(4);
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if (Blind)
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pline("%s hits your %s!",
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The(xname(obj)), body_part(ARM));
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pline("%s your %s!",
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Tobjnam(obj, "hit"), body_part(ARM));
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else
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pline("%s flies back toward you, hitting your %s!",
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The(xname(obj)), body_part(ARM));
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pline("%s back toward you, hitting your %s!",
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Tobjnam(obj, "fly"), body_part(ARM));
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(void) artifact_hit((struct monst *) 0, &youmonst,
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obj, &dmg, 0);
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losehp(dmg, xname(obj), KILLED_BY);
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@@ -1319,8 +1319,8 @@ register struct obj *obj;
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}
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}
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}
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pline("%s vanishes into %s %s.",
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The(xname(obj)), s_suffix(mon_nam(mon)),
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pline("%s into %s %s.",
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Tobjnam(obj, "vanish"), s_suffix(mon_nam(mon)),
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is_animal(u.ustuck->data) ? "entrails" : "currents");
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} else {
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tmiss(obj, mon);
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53
src/eat.c
53
src/eat.c
@@ -1654,7 +1654,7 @@ struct obj *otmp;
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ability to detect food that is unfit for consumption
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or dangerous and avoid it. */
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char buf[BUFSZ], foodname[BUFSZ];
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char buf[BUFSZ], foodsmell[BUFSZ];
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char *eat_it_anyway = "Eat it anyway?";
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boolean cadaver = (otmp->otyp == CORPSE);
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boolean stoneorslime = FALSE;
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@@ -1666,7 +1666,7 @@ struct obj *otmp;
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mnum = 0;
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#endif
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Strcpy(foodname, The(xname(otmp)));
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Strcpy(foodsmell, Tobjnam(otmp, "smell"));
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if (cadaver || otmp->otyp == EGG || otmp->otyp == TIN) {
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mnum = otmp->corpsenm;
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/* These checks must match those in eatcorpse() */
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@@ -1697,48 +1697,48 @@ struct obj *otmp;
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if (cadaver && mnum != PM_ACID_BLOB && rotted > 5L && !Sick_resistance) {
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/* Tainted meat */
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Sprintf(buf, "%s smells like it could be tainted! %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s like it could be tainted! %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (stoneorslime) {
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Sprintf(buf, "%s smells like it could be something very dangerous! %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s like it could be something very dangerous! %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (otmp->orotten || (cadaver && rotted > 3L)) {
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/* Rotten */
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Sprintf(buf, "%s smells like it could be rotten! %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s like it could be rotten! %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (cadaver && poisonous(&mons[mnum]) && !Poison_resistance) {
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/* poisonous */
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Sprintf(buf, "%s smells like it might be poisonous! %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s like it might be poisonous! %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (cadaver && !vegetarian(&mons[mnum]) &&
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!u.uconduct.unvegetarian && Role_if(PM_MONK)) {
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Sprintf(buf, "%s smells unhealthy. %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s unhealthy. %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (cadaver && acidic(&mons[mnum]) && !Acid_resistance) {
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Sprintf(buf, "%s smells rather acidic. %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s rather acidic. %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (Upolyd &&
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(u.umonnum == PM_RUST_MONSTER && is_metallic(otmp) && otmp->oerodeproof)) {
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Sprintf(buf, "%s smells disgusting to you right now. %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s disgusting to you right now. %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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@@ -1751,24 +1751,24 @@ struct obj *otmp;
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((material == LEATHER || material == BONE ||
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material == DRAGON_HIDE || material == WAX) ||
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(cadaver && !vegan(&mons[mnum])))) {
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Sprintf(buf, "%s smells foul and unfamiliar to you. %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s foul and unfamiliar to you. %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (!u.uconduct.unvegetarian &&
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((material == LEATHER || material == BONE || material == DRAGON_HIDE) ||
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(cadaver && !vegetarian(&mons[mnum])))) {
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Sprintf(buf, "%s smells unfamiliar to you. %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s unfamiliar to you. %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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if (cadaver && mnum != PM_ACID_BLOB && rotted > 5L && Sick_resistance) {
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/* Tainted meat with Sick_resistance */
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Sprintf(buf, "%s smells like it could be tainted! %s",
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foodname, eat_it_anyway);
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Sprintf(buf, "%s like it could be tainted! %s",
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foodsmell, eat_it_anyway);
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if (yn_function(buf,ynchars,'n')=='n') return 1;
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else return 2;
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}
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@@ -2254,10 +2254,11 @@ boolean incr;
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"You still have the munchies." :
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"The munchies are interfering with your motor capabilities.");
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else if (incr &&
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(Role_if(PM_WIZARD) || Race_if(PM_ELF) || Role_if(PM_VALKYRIE)))
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(Role_if(PM_WIZARD) || Race_if(PM_ELF) ||
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Role_if(PM_VALKYRIE)))
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pline("%s needs food, badly!",
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(Role_if(PM_WIZARD) || Role_if(PM_VALKYRIE)) ?
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urole.name.m : "Elf");
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(Role_if(PM_WIZARD) || Role_if(PM_VALKYRIE)) ?
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urole.name.m : "Elf");
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else
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You((!incr) ? "feel weak now." :
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(u.uhunger < 45) ? "feel weak." :
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@@ -2348,7 +2349,7 @@ floorfood(verb,corpsecheck) /* get food from floor or pack */
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feeding ? (otmp->oclass != GOLD_CLASS && is_edible(otmp)) :
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otmp->oclass==FOOD_CLASS) {
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Sprintf(qbuf, "There %s %s here; %s %s?",
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(otmp->quan == 1L) ? "is" : "are",
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otense(otmp, "are"),
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doname(otmp), verb,
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(otmp->quan == 1L) ? "it" : "one");
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if((c = yn_function(qbuf,ynqchars,'n')) == 'y')
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@@ -898,7 +898,7 @@ boolean identified, all_containers;
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if (all_containers)
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container_contents(box->cobj, identified, TRUE);
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} else {
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pline("%s is empty.", The(xname(box)));
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pline("%s empty.", Tobjnam(box, "are"));
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display_nhwindow(WIN_MESSAGE, FALSE);
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}
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}
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@@ -785,15 +785,16 @@ doengrave()
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if (!Blind)
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You("wipe out the message here.");
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else
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Your("%s gets %s.", xname(otmp),
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is_ice(u.ux,u.uy) ?
|
||||
"frosty" : "dusty");
|
||||
Your("%s %s %s.", xname(otmp),
|
||||
otense(otmp, "get"),
|
||||
is_ice(u.ux,u.uy) ?
|
||||
"frosty" : "dusty");
|
||||
dengr = TRUE;
|
||||
} else
|
||||
Your("%s can't wipe out this engraving.",
|
||||
xname(otmp));
|
||||
else
|
||||
Your("%s gets %s.", xname(otmp),
|
||||
Your("%s %s %s.", xname(otmp), otense(otmp, "get"),
|
||||
is_ice(u.ux,u.uy) ? "frosty" : "dusty");
|
||||
break;
|
||||
default:
|
||||
@@ -968,7 +969,8 @@ doengrave()
|
||||
if (len == 0 || index(ebuf, '\033')) {
|
||||
if (zapwand) {
|
||||
if (!Blind)
|
||||
pline("%s glows, then fades.", The(xname(otmp)));
|
||||
pline("%s, then %s.",
|
||||
Tobjnam(otmp, "glow"), otense(otmp, "fade"));
|
||||
return(1);
|
||||
} else {
|
||||
pline(Never_mind);
|
||||
|
||||
@@ -284,9 +284,9 @@ int expltype;
|
||||
int mdam = dam;
|
||||
|
||||
if (resist(mtmp, olet, 0, FALSE)) {
|
||||
if (cansee(i+x-1,j+y-1))
|
||||
pline("%s resists the %s!", Monnam(mtmp), str);
|
||||
mdam = dam/2;
|
||||
if (cansee(i+x-1,j+y-1))
|
||||
pline("%s resists the %s!", Monnam(mtmp), str);
|
||||
mdam = dam/2;
|
||||
}
|
||||
if (mtmp == u.ustuck)
|
||||
mdam *= 2;
|
||||
@@ -437,7 +437,7 @@ struct obj *obj; /* only scatter this obj */
|
||||
&& ((otmp->otyp == BOULDER) || (otmp->otyp == STATUE))
|
||||
&& rn2(10)) {
|
||||
if (otmp->otyp == BOULDER) {
|
||||
pline("%s breaks apart.",The(xname(otmp)));
|
||||
pline("%s apart.", Tobjnam(otmp, "break"));
|
||||
fracture_rock(otmp);
|
||||
place_object(otmp, sx, sy); /* put fragments on floor */
|
||||
if ((otmp = sobj_at(BOULDER, sx, sy)) != 0) {
|
||||
@@ -450,7 +450,7 @@ struct obj *obj; /* only scatter this obj */
|
||||
|
||||
if ((trap = t_at(sx,sy)) && trap->ttyp == STATUE_TRAP)
|
||||
deltrap(trap);
|
||||
pline("%s crumbles.",The(xname(otmp)));
|
||||
pline("%s.", Tobjnam(otmp, "crumble"));
|
||||
(void) break_statue(otmp);
|
||||
place_object(otmp, sx, sy); /* put fragments on floor */
|
||||
}
|
||||
|
||||
16
src/hack.c
16
src/hack.c
@@ -133,8 +133,8 @@ moverock()
|
||||
switch(ttmp->ttyp) {
|
||||
case LANDMINE:
|
||||
if (rn2(10)) {
|
||||
pline("KAABLAMM!!! %s triggers %s land mine.",
|
||||
The(xname(otmp)),
|
||||
pline("KAABLAMM!!! %s %s land mine.",
|
||||
Tobjnam(otmp, "trigger"),
|
||||
ttmp->madeby_u ? "your" : "a");
|
||||
obj_extract_self(otmp);
|
||||
place_object(otmp, rx, ry);
|
||||
@@ -162,10 +162,12 @@ moverock()
|
||||
if (Blind)
|
||||
pline("Kerplunk! You no longer feel %s.",
|
||||
the(xname(otmp)));
|
||||
else
|
||||
pline("%s %s and plugs a %s in the %s!",
|
||||
The(xname(otmp)),
|
||||
(ttmp->ttyp == TRAPDOOR) ? "triggers" : "falls into",
|
||||
else
|
||||
pline("%s%s and %s a %s in the %s!",
|
||||
Tobjnam(otmp,
|
||||
(ttmp->ttyp == TRAPDOOR) ? "trigger" : "fall"),
|
||||
(ttmp->ttyp == TRAPDOOR) ? nul : " into",
|
||||
otense(otmp, "plug"),
|
||||
(ttmp->ttyp == TRAPDOOR) ? "trap door" : "hole",
|
||||
surface(rx, ry));
|
||||
deltrap(ttmp);
|
||||
@@ -2078,7 +2080,7 @@ struct obj *otmp;
|
||||
while(otmp) {
|
||||
/* Must change when silver & copper is implemented: */
|
||||
if (otmp->oclass == GOLD_CLASS) return otmp->quan;
|
||||
otmp = otmp->nobj;
|
||||
otmp = otmp->nobj;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -343,7 +343,7 @@ mattacku(mtmp)
|
||||
newsym(u.ux,u.uy);
|
||||
} else {
|
||||
pline("%s is killed by a falling %s (you)!",
|
||||
Monnam(mtmp), youmonst.data->mname);
|
||||
Monnam(mtmp), youmonst.data->mname);
|
||||
killed(mtmp);
|
||||
newsym(u.ux,u.uy);
|
||||
if (mtmp->mhp > 0) return 0;
|
||||
@@ -1526,10 +1526,9 @@ gulpmu(mtmp, mattk) /* monster swallows you, or damage if u.uswallow */
|
||||
|
||||
i = number_leashed();
|
||||
if (i > 0) {
|
||||
pline_The("leash%s snap%s loose.",
|
||||
(i > 1) ? "es" : "",
|
||||
(i > 1) ? "" : "s");
|
||||
unleash_all();
|
||||
char *s = (i > 1) ? "leashes" : "leash";
|
||||
pline_The("%s %s loose.", s, vtense(s, "snap"));
|
||||
unleash_all();
|
||||
}
|
||||
|
||||
if (touch_petrifies(youmonst.data) && !resists_ston(mtmp)) {
|
||||
|
||||
@@ -294,8 +294,8 @@ m_throw(mon, x, y, dx, dy, range, obj)
|
||||
if(is_ammo(singleobj))
|
||||
pline("%s misfires!", Monnam(mon));
|
||||
else
|
||||
pline("%s slips as %s throws it!",
|
||||
The(xname(singleobj)), mon_nam(mon));
|
||||
pline("%s as %s throws it!",
|
||||
Tobjnam(singleobj, "slip"), mon_nam(mon));
|
||||
}
|
||||
dx = rn2(3)-1;
|
||||
dy = rn2(3)-1;
|
||||
|
||||
@@ -1803,7 +1803,7 @@ skipmsg:
|
||||
The_whip, the_weapon);
|
||||
if (welded(obj)) {
|
||||
pline("%s welded to your %s%c",
|
||||
(obj->quan == 1L) ? "It is" : "They are",
|
||||
is_plural(obj) ? "It is" : "They are",
|
||||
hand, !obj->bknown ? '!' : '.');
|
||||
/* obj->bknown = 1; */ /* welded() takes care of this */
|
||||
where_to = 0;
|
||||
|
||||
@@ -392,8 +392,7 @@ struct obj *instr;
|
||||
} /* else FALLTHRU */
|
||||
case WOODEN_FLUTE: /* May charm snakes */
|
||||
do_spec &= (rn2(ACURR(A_DEX)) + u.ulevel > 25);
|
||||
pline("%s %s.", The(xname(instr)),
|
||||
do_spec ? "trills" : "toots");
|
||||
pline("%s.", Tobjnam(instr, do_spec ? "trill" : "toot"));
|
||||
if (do_spec) charm_snakes(u.ulevel * 3);
|
||||
exercise(A_DEX, TRUE);
|
||||
break;
|
||||
@@ -403,7 +402,7 @@ struct obj *instr;
|
||||
check_unpaid(instr);
|
||||
instr->spe--;
|
||||
if (!getdir((char *)0)) {
|
||||
pline("%s vibrates.", The(xname(instr)));
|
||||
pline("%s.", Tobjnam(instr, "vibrate"));
|
||||
break;
|
||||
} else if (!u.dx && !u.dy && !u.dz) {
|
||||
if ((damage = zapyourself(instr, TRUE)) != 0) {
|
||||
@@ -432,8 +431,7 @@ struct obj *instr;
|
||||
if (do_spec && instr->spe > 0) {
|
||||
check_unpaid(instr);
|
||||
instr->spe--;
|
||||
pline("%s produces very attractive music.",
|
||||
The(xname(instr)));
|
||||
pline("%s very attractive music.", Tobjnam(instr, "produce"));
|
||||
charm_monsters((u.ulevel - 1) / 3 + 1);
|
||||
exercise(A_DEX, TRUE);
|
||||
break;
|
||||
|
||||
185
src/objnam.c
185
src/objnam.c
@@ -7,6 +7,7 @@
|
||||
/* "an uncursed greased partly eaten guardian naga hatchling [corpse]" */
|
||||
#define PREFIX 80 /* (56) */
|
||||
#define SCHAR_LIM 127
|
||||
#define NUMOBUF 12
|
||||
|
||||
STATIC_DCL char *FDECL(strprepend,(char *,const char *));
|
||||
#ifdef OVL0
|
||||
@@ -15,6 +16,7 @@ static boolean FDECL(the_unique_obj, (struct obj *obj));
|
||||
#ifdef OVLB
|
||||
static boolean FDECL(wishymatch, (const char *,const char *,BOOLEAN_P));
|
||||
#endif
|
||||
static char *NDECL(nextobuf);
|
||||
static void FDECL(add_erosion_words, (struct obj *, char *));
|
||||
|
||||
struct Jitem {
|
||||
@@ -78,22 +80,28 @@ register const char *pref;
|
||||
#endif /* OVL1 */
|
||||
#ifdef OVLB
|
||||
|
||||
/* manage a pool of BUFSZ buffers, so callers don't have to */
|
||||
static char *
|
||||
nextobuf()
|
||||
{
|
||||
static char NEARDATA bufs[NUMOBUF][BUFSZ];
|
||||
static int bufidx = 0;
|
||||
|
||||
bufidx = (bufidx + 1) % NUMOBUF;
|
||||
return bufs[bufidx];
|
||||
}
|
||||
|
||||
char *
|
||||
obj_typename(otyp)
|
||||
register int otyp;
|
||||
{
|
||||
#ifdef LINT /* static char buf[BUFSZ]; */
|
||||
char buf[BUFSZ];
|
||||
#else
|
||||
static char NEARDATA buf[BUFSZ];
|
||||
#endif
|
||||
char *buf = nextobuf();
|
||||
register struct objclass *ocl = &objects[otyp];
|
||||
register const char *actualn = OBJ_NAME(*ocl);
|
||||
register const char *dn = OBJ_DESCR(*ocl);
|
||||
register const char *un = ocl->oc_uname;
|
||||
register int nn = ocl->oc_name_known;
|
||||
|
||||
|
||||
if (Role_if(PM_SAMURAI) && Japanese_item_name(otyp))
|
||||
actualn = Japanese_item_name(otyp);
|
||||
switch(ocl->oc_class) {
|
||||
@@ -212,12 +220,7 @@ char *
|
||||
xname(obj)
|
||||
register struct obj *obj;
|
||||
{
|
||||
#ifdef LINT /* lint may handle static decl poorly -- static char bufr[]; */
|
||||
char bufr[BUFSZ];
|
||||
#else
|
||||
static char bufr[BUFSZ];
|
||||
#endif
|
||||
register char *buf = &(bufr[PREFIX]); /* leave room for "17 -3 " */
|
||||
register char *buf;
|
||||
register int typ = obj->otyp;
|
||||
register struct objclass *ocl = &objects[typ];
|
||||
register int nn = ocl->oc_name_known;
|
||||
@@ -225,6 +228,7 @@ register struct obj *obj;
|
||||
register const char *dn = OBJ_DESCR(*ocl);
|
||||
register const char *un = ocl->oc_uname;
|
||||
|
||||
buf = nextobuf() + PREFIX; /* leave room for "17 -3 " */
|
||||
if (Role_if(PM_SAMURAI) && Japanese_item_name(typ))
|
||||
actualn = Japanese_item_name(typ);
|
||||
|
||||
@@ -797,17 +801,13 @@ register struct obj *otmp;
|
||||
is_flammable(otmp));
|
||||
}
|
||||
|
||||
/* The result is actually modifiable, but caller shouldn't rely on that
|
||||
* due to the small buffer size.
|
||||
*/
|
||||
const char *
|
||||
char *
|
||||
corpse_xname(otmp, ignore_oquan)
|
||||
struct obj *otmp;
|
||||
boolean ignore_oquan; /* to force singular */
|
||||
{
|
||||
static char NEARDATA nambuf[40];
|
||||
char *nambuf = nextobuf();
|
||||
|
||||
/* assert( strlen(mons[otmp->corpsenm].mname) <= 32 ); */
|
||||
Sprintf(nambuf, "%s corpse", mons[otmp->corpsenm].mname);
|
||||
|
||||
if (ignore_oquan || otmp->quan < 2)
|
||||
@@ -842,7 +842,7 @@ char *
|
||||
an(str)
|
||||
register const char *str;
|
||||
{
|
||||
static char NEARDATA buf[BUFSZ];
|
||||
char *buf = nextobuf();
|
||||
|
||||
buf[0] = '\0';
|
||||
|
||||
@@ -881,7 +881,7 @@ char *
|
||||
the(str)
|
||||
const char *str;
|
||||
{
|
||||
static char NEARDATA buf[BUFSZ];
|
||||
char *buf = nextobuf();
|
||||
boolean insert_the = FALSE;
|
||||
|
||||
if (!strncmpi(str, "the ", 4)) {
|
||||
@@ -933,6 +933,7 @@ const char *str;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
/* returns "count xname(otmp)" or just xname(otmp) if count == 1 */
|
||||
char *
|
||||
aobjnam(otmp,verb)
|
||||
register struct obj *otmp;
|
||||
@@ -947,20 +948,122 @@ register const char *verb;
|
||||
}
|
||||
|
||||
if(verb) {
|
||||
/* verb is given in plural (without trailing s) */
|
||||
Strcat(bp, " ");
|
||||
if(otmp->quan != 1L)
|
||||
Strcat(bp, verb);
|
||||
else if(!strcmp(verb, "are"))
|
||||
Strcat(bp, "is");
|
||||
else {
|
||||
Strcat(bp, verb);
|
||||
Strcat(bp, "s");
|
||||
}
|
||||
Strcat(bp, " ");
|
||||
Strcat(bp, otense(otmp, verb));
|
||||
}
|
||||
return(bp);
|
||||
}
|
||||
|
||||
/* like aobjnam, but prepend "The", not count */
|
||||
char *
|
||||
Tobjnam(otmp, verb)
|
||||
register struct obj *otmp;
|
||||
register const char *verb;
|
||||
{
|
||||
char *bp = The(xname(otmp));
|
||||
|
||||
if(verb) {
|
||||
Strcat(bp, " ");
|
||||
Strcat(bp, otense(otmp, verb));
|
||||
}
|
||||
return(bp);
|
||||
}
|
||||
|
||||
/* return form of the verb (input plural) if xname(otmp) were the subject */
|
||||
char *
|
||||
otense(otmp, verb)
|
||||
register struct obj *otmp;
|
||||
register const char *verb;
|
||||
{
|
||||
char *buf;
|
||||
|
||||
/*
|
||||
* verb is given in plural (without trailing s). Return as input
|
||||
* if the result of xname(otmp) would be plural. Don't bother
|
||||
* recomputing xname(otmp) at this time.
|
||||
*/
|
||||
if (!is_plural(otmp))
|
||||
return vtense((char *)0, verb);
|
||||
|
||||
buf = nextobuf();
|
||||
Strcpy(buf, verb);
|
||||
return buf;
|
||||
}
|
||||
|
||||
/* return form of the verb (input plural) for present tense 3rd person subj */
|
||||
char *
|
||||
vtense(subj, verb)
|
||||
register const char *subj;
|
||||
register const char *verb;
|
||||
{
|
||||
char *buf = nextobuf();
|
||||
int len;
|
||||
const char *spot;
|
||||
const char *sp;
|
||||
|
||||
/*
|
||||
* verb is given in plural (without trailing s). Return as input
|
||||
* if subj appears to be plural. Add special cases as necessary.
|
||||
* Many hard cases can already be handled by using otense() instead.
|
||||
* If this gets much bigger, consider decomposing makeplural.
|
||||
* Note: monster names are not expected here (except before corpse).
|
||||
*
|
||||
* special case: allow null sobj to get the singular 3rd person
|
||||
* present tense form so we don't duplicate this code elsewhere.
|
||||
*/
|
||||
if (subj) {
|
||||
spot = (const char *)0;
|
||||
for (sp = subj; (sp = index(sp, ' ')) != 0; ++sp) {
|
||||
if (!strncmp(sp, " of ", 4) ||
|
||||
!strncmp(sp, " called ", 8) ||
|
||||
!strncmp(sp, " named ", 7) ||
|
||||
!strncmp(sp, " labeled ", 9)) {
|
||||
if (sp != subj) spot = sp - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
len = strlen(subj);
|
||||
if (!spot) spot = subj + len - 1;
|
||||
|
||||
/*
|
||||
* plural: anything that ends in 's', but not '*us'.
|
||||
* Guess at a few other special cases that makeplural creates.
|
||||
*/
|
||||
if ((*spot == 's' && spot != subj && *(spot-1) != 'u') ||
|
||||
((spot - subj) >= 4 && strncmp(spot-3, "eeth", 4)) ||
|
||||
((spot - subj) >= 3 && strncmp(spot-3, "feet", 4)) ||
|
||||
((spot - subj) >= 2 && strncmp(spot-1, "ia", 2)) ||
|
||||
((spot - subj) >= 2 && strncmp(spot-1, "ae", 2))) {
|
||||
Strcpy(buf, verb);
|
||||
return buf;
|
||||
}
|
||||
}
|
||||
|
||||
len = strlen(verb);
|
||||
spot = verb + len - 1;
|
||||
|
||||
if (!strcmp(verb, "are"))
|
||||
Strcpy(buf, "is");
|
||||
else if (!strcmp(verb, "have"))
|
||||
Strcpy(buf, "has");
|
||||
else if (index("zxs", *spot) ||
|
||||
(len >= 2 && *spot=='h' && index("cs", *(spot-1))) ||
|
||||
(len == 2 && *spot == 'o')) {
|
||||
/* Ends in z, x, s, ch, sh; add an "es" */
|
||||
Strcpy(buf, verb);
|
||||
Strcat(buf, "es");
|
||||
} else if (*spot == 'y' && (!index(vowels, *(spot-1)))) {
|
||||
/* like "y" case in makeplural */
|
||||
Strcpy(buf, verb);
|
||||
Strcat(buf + len - 1, "ies");
|
||||
} else {
|
||||
Strcpy(buf, verb);
|
||||
Strcat(buf, "s");
|
||||
}
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
/* capitalized variant of doname() */
|
||||
char *
|
||||
Doname2(obj)
|
||||
@@ -977,9 +1080,9 @@ char *
|
||||
yname(obj)
|
||||
struct obj *obj;
|
||||
{
|
||||
static char outbuf[BUFSZ];
|
||||
char *outbuf = nextobuf();
|
||||
char *s = shk_your(outbuf, obj); /* assert( s == outbuf ); */
|
||||
int space_left = sizeof outbuf - strlen(s) - sizeof " ";
|
||||
int space_left = BUFSZ - strlen(s) - sizeof " ";
|
||||
|
||||
return strncat(strcat(s, " "), xname(obj), space_left);
|
||||
}
|
||||
@@ -1027,7 +1130,7 @@ const char *oldstr;
|
||||
{
|
||||
/* Note: cannot use strcmpi here -- it'd give MATZot, CAVEMeN,... */
|
||||
register char *spot;
|
||||
static char NEARDATA str[BUFSZ];
|
||||
char *str = nextobuf();
|
||||
const char *excess = (char *)0;
|
||||
int len;
|
||||
|
||||
@@ -1040,14 +1143,11 @@ const char *oldstr;
|
||||
Strcpy(str, oldstr);
|
||||
|
||||
/*
|
||||
Skip changing "pair of" to "pairs of". According to Webster, usual
|
||||
English usage is use pairs for humans, e.g. 3 pairs of dancers,
|
||||
and pair for objects and non-humans, e.g. 3 pair of boots. We don't
|
||||
refer to pairs of humans in this game so just skip to the bottom.
|
||||
|
||||
Actually, none of the "pair" objects -- gloves, boots, and lenses --
|
||||
currently merge, so this isn't used.
|
||||
*/
|
||||
* Skip changing "pair of" to "pairs of". According to Webster, usual
|
||||
* English usage is use pairs for humans, e.g. 3 pairs of dancers,
|
||||
* and pair for objects and non-humans, e.g. 3 pair of boots. We don't
|
||||
* refer to pairs of humans in this game so just skip to the bottom.
|
||||
*/
|
||||
if (!strncmp(str, "pair of ", 8))
|
||||
goto bottom;
|
||||
|
||||
@@ -1291,13 +1391,12 @@ STATIC_OVL NEARDATA const struct o_range o_ranges[] = {
|
||||
* of readobjnam, and is also used in pager.c to singularize the string
|
||||
* for which help is sought.
|
||||
*/
|
||||
|
||||
char *
|
||||
makesingular(oldstr)
|
||||
const char *oldstr;
|
||||
{
|
||||
register char *p, *bp;
|
||||
static char NEARDATA str[BUFSZ];
|
||||
char *str = nextobuf();
|
||||
|
||||
if (!oldstr || !*oldstr) {
|
||||
impossible("singular of null?");
|
||||
|
||||
29
src/pickup.c
29
src/pickup.c
@@ -1047,7 +1047,7 @@ int *wt_before, *wt_after;
|
||||
suffx = "";
|
||||
}
|
||||
There("%s %s %s, but %s%s%s%s.",
|
||||
(obj->quan == 1L) ? "is" : "are", obj_nambuf, where,
|
||||
otense(obj, "are"), obj_nambuf, where,
|
||||
prefx1, prefx2, verb, suffx);
|
||||
|
||||
/* *wt_after = iw; */
|
||||
@@ -1161,7 +1161,7 @@ boolean telekinesis; /* not picking it up directly by hand */
|
||||
if (gold_capacity <= 0L) {
|
||||
pline(
|
||||
"There %s %ld gold piece%s %s, but you cannot carry any more.",
|
||||
(obj->quan == 1L) ? "is" : "are",
|
||||
otense(obj, "are"),
|
||||
obj->quan, plur(obj->quan), where);
|
||||
return 0;
|
||||
} else if (gold_capacity < count) {
|
||||
@@ -1200,9 +1200,8 @@ boolean telekinesis; /* not picking it up directly by hand */
|
||||
else {
|
||||
char kbuf[BUFSZ];
|
||||
|
||||
pline("Touching %s corpse is a fatal mistake.",
|
||||
an(mons[obj->corpsenm].mname));
|
||||
Sprintf(kbuf, "%s corpse", an(mons[obj->corpsenm].mname));
|
||||
Strcpy(kbuf, an(corpse_xname(obj, TRUE)));
|
||||
pline("Touching %s is a fatal mistake.", kbuf);
|
||||
instapetrify(kbuf);
|
||||
return -1;
|
||||
}
|
||||
@@ -1217,8 +1216,8 @@ boolean telekinesis; /* not picking it up directly by hand */
|
||||
if (obj->blessed) obj->blessed = 0;
|
||||
else if (!obj->spe && !obj->cursed) obj->spe = 1;
|
||||
else {
|
||||
pline_The("scroll%s turn%s to dust as you %s %s up.",
|
||||
plur(obj->quan), (obj->quan == 1L) ? "s" : "",
|
||||
pline_The("scroll%s %s to dust as you %s %s up.",
|
||||
plur(obj->quan), otense(obj, "turn"),
|
||||
telekinesis ? "raise" : "pick",
|
||||
(obj->quan == 1L) ? "it" : "them");
|
||||
if (!(objects[SCR_SCARE_MONSTER].oc_name_known) &&
|
||||
@@ -1685,7 +1684,7 @@ register struct obj *obj;
|
||||
pline("%s cannot be confined in such trappings.", The(xname(obj)));
|
||||
return 0;
|
||||
} else if (obj->otyp == LEASH && obj->leashmon != 0) {
|
||||
pline("%s is attached to your pet.", The(xname(obj)));
|
||||
pline("%s attached to your pet.", Tobjnam(obj, "are"));
|
||||
return 0;
|
||||
} else if (obj == uwep) {
|
||||
if (welded(obj)) {
|
||||
@@ -1710,9 +1709,8 @@ register struct obj *obj;
|
||||
else {
|
||||
char kbuf[BUFSZ];
|
||||
|
||||
pline("Touching %s corpse is a fatal mistake.",
|
||||
an(mons[obj->corpsenm].mname));
|
||||
Sprintf(kbuf, "%s corpse", an(mons[obj->corpsenm].mname));
|
||||
Strcpy(kbuf, an(corpse_xname(obj, TRUE)));
|
||||
pline("Touching %s is a fatal mistake.", kbuf);
|
||||
instapetrify(kbuf);
|
||||
return -1;
|
||||
}
|
||||
@@ -1827,9 +1825,8 @@ register struct obj *obj;
|
||||
else {
|
||||
char kbuf[BUFSZ];
|
||||
|
||||
pline("Touching %s corpse is a fatal mistake.",
|
||||
an(mons[obj->corpsenm].mname));
|
||||
Sprintf(kbuf, "%s corpse", an(mons[obj->corpsenm].mname));
|
||||
Strcpy(kbuf, an(corpse_xname(obj, TRUE)));
|
||||
pline("Touching %s is a fatal mistake.", kbuf);
|
||||
instapetrify(kbuf);
|
||||
return -1;
|
||||
}
|
||||
@@ -1902,7 +1899,7 @@ register int held;
|
||||
menu_on_request;
|
||||
|
||||
if (obj->olocked) {
|
||||
pline("%s seems to be locked.", The(xname(obj)));
|
||||
pline("%s to be locked.", Tobjnam(obj, "seem"));
|
||||
if (held) You("must put it down to unlock.");
|
||||
return 0;
|
||||
} else if (obj->otrapped) {
|
||||
@@ -1989,7 +1986,7 @@ register int held;
|
||||
obj->owt = weight(obj);
|
||||
|
||||
if (!cnt) {
|
||||
pline("%s is empty.", Yname2(obj));
|
||||
pline("%s %s empty.", Yname2(obj), otense(obj, "are"));
|
||||
} else {
|
||||
Sprintf(qbuf, "Do you want to take %s out of %s?",
|
||||
something, yname(obj));
|
||||
|
||||
28
src/potion.c
28
src/potion.c
@@ -973,7 +973,7 @@ boolean your_fault;
|
||||
|
||||
/* oil doesn't instantly evaporate */
|
||||
if (obj->otyp != POT_OIL && cansee(mon->mx,mon->my))
|
||||
pline("%s evaporates.", The(xname(obj)));
|
||||
pline("%s.", Tobjnam(obj, "evaporate"));
|
||||
|
||||
if (isyou) {
|
||||
switch (obj->otyp) {
|
||||
@@ -1407,7 +1407,7 @@ register struct obj *obj;
|
||||
if (snuff_lit(obj)) return(TRUE);
|
||||
|
||||
if (obj->greased) {
|
||||
grease_protect(obj,(char *)0,FALSE,&youmonst);
|
||||
grease_protect(obj,(char *)0,&youmonst);
|
||||
return(FALSE);
|
||||
}
|
||||
(void) Shk_Your(Your_buf, obj);
|
||||
@@ -1459,9 +1459,8 @@ register struct obj *obj;
|
||||
) {
|
||||
if (!Blind) {
|
||||
boolean oq1 = obj->quan == 1L;
|
||||
pline_The("scroll%s fade%s.",
|
||||
oq1 ? "" : "s",
|
||||
oq1 ? "s" : "");
|
||||
pline_The("scroll%s %s.",
|
||||
oq1 ? "" : "s", otense(obj, "fade"));
|
||||
}
|
||||
if(obj->unpaid && costly_spot(u.ux, u.uy)) {
|
||||
You("erase it, you pay for it.");
|
||||
@@ -1482,7 +1481,7 @@ register struct obj *obj;
|
||||
if (!Blind) {
|
||||
boolean oq1 = obj->quan == 1L;
|
||||
pline_The("spellbook%s fade%s.",
|
||||
oq1 ? "" : "s", oq1 ? "s" : "");
|
||||
oq1 ? "" : "s", otense(obj, "fade"));
|
||||
}
|
||||
if(obj->unpaid && costly_spot(u.ux, u.uy)) {
|
||||
You("erase it, you pay for it.");
|
||||
@@ -1736,9 +1735,8 @@ dodip()
|
||||
if (obj->oerodeproof || obj_resists(obj, 5, 95) ||
|
||||
/* `METAL' should not be confused with is_metallic() */
|
||||
omat == METAL || omat == MITHRIL || omat == BONE) {
|
||||
pline("%s seem%s to burn for a moment.",
|
||||
Yname2(obj),
|
||||
(obj->quan > 1L) ? "" : "s");
|
||||
pline("%s %s to burn for a moment.",
|
||||
Yname2(obj), otense(obj, "seem"));
|
||||
} else {
|
||||
if (omat == PLASTIC) obj->oeroded = MAX_ERODE;
|
||||
pline_The("burning oil %s %s.",
|
||||
@@ -1763,15 +1761,13 @@ dodip()
|
||||
* material, but dipping in oil shouldn't repair them.
|
||||
*/
|
||||
} else if ((!is_rustprone(obj) && !is_corrodeable(obj)) ||
|
||||
is_ammo(obj) || (!obj->oeroded && !obj->oeroded2)) {
|
||||
is_ammo(obj) || (!obj->oeroded && !obj->oeroded2)) {
|
||||
/* uses up potion, doesn't set obj->greased */
|
||||
pline("%s gleam%s with an oily sheen.",
|
||||
Yname2(obj),
|
||||
(obj->quan > 1L) ? "" : "s");
|
||||
pline("%s %s with an oily sheen.",
|
||||
Yname2(obj), otense(obj, "gleam"));
|
||||
} else {
|
||||
pline("%s %s less %s.",
|
||||
Yname2(obj),
|
||||
(obj->quan > 1L) ? "are" : "is",
|
||||
Yname2(obj), otense(obj, "are"),
|
||||
(obj->oeroded && obj->oeroded2) ? "corroded and rusty" :
|
||||
obj->oeroded ? "rusty" : "corroded");
|
||||
if (obj->oeroded > 0) obj->oeroded--;
|
||||
@@ -1800,7 +1796,7 @@ dodip()
|
||||
obj->age = 0;
|
||||
}
|
||||
if (obj->age > 1000L) {
|
||||
pline("%s is full.", Yname2(obj));
|
||||
pline("%s %s full.", Yname2(obj), otense(obj, "are"));
|
||||
} else {
|
||||
You("fill %s with oil.", yname(obj));
|
||||
check_unpaid(potion); /* Yendorian Fuel Tax */
|
||||
|
||||
@@ -336,7 +336,7 @@ decurse:
|
||||
if (!Blind)
|
||||
Your("%s %s.",
|
||||
what ? what :
|
||||
(const char *)aobjnam (otmp, "softly glow"),
|
||||
(const char *)aobjnam(otmp, "softly glow"),
|
||||
hcolor(amber));
|
||||
break;
|
||||
case TROUBLE_POISONED:
|
||||
@@ -546,11 +546,11 @@ at_your_feet(str)
|
||||
if (Blind) str = Something;
|
||||
if (u.uswallow) {
|
||||
/* barrier between you and the floor */
|
||||
pline("%s drops into %s %s.", str,
|
||||
pline("%s %s into %s %s.", str, vtense(str, "drop"),
|
||||
s_suffix(mon_nam(u.ustuck)), mbodypart(u.ustuck, STOMACH));
|
||||
} else {
|
||||
pline("%s %s %s your %s!", str,
|
||||
Blind ? "lands" : "appears",
|
||||
Blind ? "lands" : vtense(str, "appear"),
|
||||
Levitation ? "beneath" : "at",
|
||||
makeplural(body_part(FOOT)));
|
||||
}
|
||||
@@ -777,7 +777,7 @@ pleased(g_align)
|
||||
*repair_buf = '\0';
|
||||
if (uwep->oeroded || uwep->oeroded2)
|
||||
Sprintf(repair_buf, " and %s now as good as new",
|
||||
uwep->quan == 1L ? "is" : "are");
|
||||
otense(uwep, "are"));
|
||||
|
||||
if (uwep->cursed) {
|
||||
uncurse(uwep);
|
||||
|
||||
Reference in New Issue
Block a user