more win32 build updates (from <Someone>)

This commit is contained in:
nethack.allison
2002-12-11 03:12:44 +00:00
parent b90f50075d
commit 92206d8f8b
4 changed files with 59 additions and 79 deletions

View File

@@ -7,8 +7,11 @@
# - Microsoft 32 bit Visual C++ V4.x
# - Microsoft 32 bit Visual C++ V6.0 SP3, SP4
#
# This is used for building a TTY version of NetHack using WIN32 Console
# I/O routines only.
# This is used for building two versions of NetHack:
# A tty port utilizing the Win32 Console I/O subsystem, Console
# NetHack;
# A Win32 native port built on the Windows API, Graphical NetHack or
# NetHackW.
#
# In addition to your C compiler,
#
@@ -34,14 +37,13 @@ APPVER=4.0
#GRAPHICAL = Y
#
# Set the gamedir according to your preference.
# If not present prior to compilation it gets created.
!IF "$(GRAPHICAL)" == "Y"
GAME = NetHack # Game Name
!ELSE
GAME = NetHackW # Game Name
!ELSE
GAME = NetHack # Game Name
!ENDIF
GAMEDIR = ..\binary # Game directory
@@ -113,11 +115,6 @@ LEXYYC = lexyy.c
RANDOM = $(OBJ)\random.o
#RANDOM =
#
# - For debugging ability, comment out the upper two
# macros and uncomment the lower two.
#
#
# Leave the next two lines uncommented _ONLY_ if you do NOT want any
# debug capability in the object files, or in the NetHack executable.