more win32 build updates (from <Someone>)
This commit is contained in:
@@ -7,8 +7,11 @@
|
||||
# - Microsoft 32 bit Visual C++ V4.x
|
||||
# - Microsoft 32 bit Visual C++ V6.0 SP3, SP4
|
||||
#
|
||||
# This is used for building a TTY version of NetHack using WIN32 Console
|
||||
# I/O routines only.
|
||||
# This is used for building two versions of NetHack:
|
||||
# A tty port utilizing the Win32 Console I/O subsystem, Console
|
||||
# NetHack;
|
||||
# A Win32 native port built on the Windows API, Graphical NetHack or
|
||||
# NetHackW.
|
||||
#
|
||||
# In addition to your C compiler,
|
||||
#
|
||||
@@ -34,14 +37,13 @@ APPVER=4.0
|
||||
|
||||
#GRAPHICAL = Y
|
||||
|
||||
#
|
||||
# Set the gamedir according to your preference.
|
||||
# If not present prior to compilation it gets created.
|
||||
|
||||
!IF "$(GRAPHICAL)" == "Y"
|
||||
GAME = NetHack # Game Name
|
||||
!ELSE
|
||||
GAME = NetHackW # Game Name
|
||||
!ELSE
|
||||
GAME = NetHack # Game Name
|
||||
!ENDIF
|
||||
|
||||
GAMEDIR = ..\binary # Game directory
|
||||
@@ -113,11 +115,6 @@ LEXYYC = lexyy.c
|
||||
RANDOM = $(OBJ)\random.o
|
||||
#RANDOM =
|
||||
|
||||
#
|
||||
# - For debugging ability, comment out the upper two
|
||||
# macros and uncomment the lower two.
|
||||
#
|
||||
|
||||
#
|
||||
# Leave the next two lines uncommented _ONLY_ if you do NOT want any
|
||||
# debug capability in the object files, or in the NetHack executable.
|
||||
|
||||
Reference in New Issue
Block a user