Add option to have autodescribe on by default
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@@ -2,6 +2,7 @@ Boolean options not under specific compile flags (with default values in []):
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(You can learn which options exist in your version by checking your current
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option setting, which is reached via the 'O' cmd.)
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autodescribe describe the terrain under cursor [FALSE]
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autodig dig if moving and wielding digging tool [FALSE]
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autoopen walking into a door attempts to open it [TRUE]
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autopickup automatically pick up objects you move over [TRUE]
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@@ -1970,6 +1970,9 @@ The default is to randomly pick an appropriate alignment.
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If you prefix a `!' or ``no'' to the value, you can
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exclude that alignment from being picked randomly.
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Cannot be set with the `O' command. Persistent.
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.lp autodescribe
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Automatically describe the terrain under cursor when asked to get a location
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on the map.
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.lp autodig
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Automatically dig if you are wielding a digging tool and moving into a place
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that can be dug (default false). Persistent.
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@@ -2377,6 +2377,10 @@ If you prefix `{\tt !}' or ``{\tt no}'' to the value, you can
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exclude that alignment from being picked randomly.
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Cannot be set with the `{\tt O}' command. Persistent.
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%.lp
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\item[\ib{autodescribe}]
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Automatically describe the terrain under cursor when asked to get a location
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on the map.
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%.lp
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\item[\ib{autodig}]
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Automatically dig if you are wielding a digging tool and moving into a place
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that can be dug (default false). Persistent.
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@@ -212,6 +212,7 @@ struct instance_flags {
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boolean use_status_hilites; /* use color in status line */
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boolean use_background_glyph; /* use background glyph when appropriate */
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boolean hilite_pile; /* mark piles of objects with a hilite */
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boolean autodescribe; /* autodescribe mode in getpos() */
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#if 0
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boolean DECgraphics; /* use DEC VT-xxx extended character set */
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boolean IBMgraphics; /* use IBM extended character set */
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@@ -80,7 +80,6 @@ const char *goal;
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int cx, cy, i, c;
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int sidx, tx, ty;
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boolean msg_given = TRUE; /* clear message window by default */
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boolean auto_msg = FALSE;
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boolean show_goal_msg = FALSE;
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static const char pick_chars[] = ".,;:";
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const char *cp;
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@@ -108,7 +107,7 @@ const char *goal;
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curs(WIN_MAP, cx, cy);
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flush_screen(0);
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show_goal_msg = FALSE;
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} else if (auto_msg && !msg_given && !hilite_state) {
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} else if (iflags.autodescribe && !msg_given && !hilite_state) {
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coord cc;
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int sym = 0;
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char tmpbuf[BUFSZ];
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@@ -132,7 +131,7 @@ const char *goal;
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flush_screen(0);
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}
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if (auto_msg)
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if (iflags.autodescribe)
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msg_given = FALSE;
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if (c == '\033') {
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@@ -205,11 +204,11 @@ const char *goal;
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}
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goto nxtc;
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} else if (c == '#') {
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auto_msg = !auto_msg;
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iflags.autodescribe = !iflags.autodescribe;
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pline("Automatic description %sis %s.",
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flags.verbose ? "of features under cursor " : "",
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auto_msg ? "on" : "off");
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if (!auto_msg)
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iflags.autodescribe ? "on" : "off");
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if (!iflags.autodescribe)
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show_goal_msg = TRUE;
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msg_given = TRUE;
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goto nxtc;
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@@ -75,6 +75,7 @@ static struct Bool_Opt {
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#else
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{ "asksavedisk", (boolean *) 0, FALSE, SET_IN_FILE },
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#endif
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{ "autodescribe", &iflags.autodescribe, FALSE, SET_IN_GAME },
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{ "autodig", &flags.autodig, FALSE, SET_IN_GAME },
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{ "autoopen", &flags.autoopen, TRUE, SET_IN_GAME },
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{ "autopickup", &flags.pickup, TRUE, SET_IN_GAME },
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