fix #S14702 - travel to covered vibrating square

Targeting '~' when vibrating square has been discovered would report
"Can't find dungeon feature '~'" if it was covered by an object or a
monster.

That's normal behavior for a trap but the vibrating square is only
one of those for display purposes.
This commit is contained in:
PatR
2025-11-20 15:02:54 -08:00
parent 6466b47fc1
commit 93f8e5b3b3
4 changed files with 44 additions and 9 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1575 $ $NHDT-Date: 1762750699 2025/11/09 20:58:19 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1576 $ $NHDT-Date: 1763708572 2025/11/20 23:02:52 $
General Fixes and Modified Features
-----------------------------------
@@ -1532,6 +1532,9 @@ some food and paper items do no damage when bashing
improved messages for oilskin sacks protecting from water damage
some messages by amorous demons and mail daemon were delivered as verbal ones
even when the hero is deaf
travel couldn't find the vibrating square if it was covered by an object or
a monster; it isn't really a trap so treat it as special terrain
travel would stop one step in front of known vibrating square like other traps
Fixes to 3.7.0-x General Problems Exposed Via git Repository