fix #S14702 - travel to covered vibrating square
Targeting '~' when vibrating square has been discovered would report "Can't find dungeon feature '~'" if it was covered by an object or a monster. That's normal behavior for a trap but the vibrating square is only one of those for display purposes.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1575 $ $NHDT-Date: 1762750699 2025/11/09 20:58:19 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1576 $ $NHDT-Date: 1763708572 2025/11/20 23:02:52 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1532,6 +1532,9 @@ some food and paper items do no damage when bashing
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improved messages for oilskin sacks protecting from water damage
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some messages by amorous demons and mail daemon were delivered as verbal ones
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even when the hero is deaf
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travel couldn't find the vibrating square if it was covered by an object or
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a monster; it isn't really a trap so treat it as special terrain
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travel would stop one step in front of known vibrating square like other traps
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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