golems and cold

<Someone> wondered post-3.4.1 why paper golems are affected by cold.
Given what I know of paper, straw and wood, and fantasy golems of each
type, all three types of golem seem like they should resist cold.  The
others were less clear to me, someone else can address them if necessary.
This commit is contained in:
cohrs
2003-03-12 06:05:17 +00:00
parent 0a71d2c918
commit 94ae25c1ef
2 changed files with 4 additions and 3 deletions

View File

@@ -12,6 +12,7 @@ expert fireball/cone of cold could not target a monster seen only with
display "lotus juice", not "lotu juice" for the fruit juice name
statue of any golem hit with stone-to-flesh spell animates as flesh golem
only humanoid angelic minions should get/use sword and armor
paper, straw and wood golems resist cold
Platform- and/or Interface-Specific Fixes

View File

@@ -2191,14 +2191,14 @@ struct permonst _mons2[] = {
LVL(3, 12, 10, 0, 0), (G_NOCORPSE|1),
A(ATTK(AT_CLAW, AD_PHYS, 1, 2), ATTK(AT_CLAW, AD_PHYS, 1, 2),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(400, 0, 0, MS_SILENT, MZ_LARGE), MR_SLEEP|MR_POISON, 0,
SIZ(400, 0, 0, MS_SILENT, MZ_LARGE), MR_COLD|MR_SLEEP|MR_POISON, 0,
M1_BREATHLESS|M1_MINDLESS|M1_HUMANOID,
M2_HOSTILE|M2_NEUTER, 0, CLR_YELLOW),
MON("paper golem", S_GOLEM,
LVL(3, 12, 10, 0, 0), (G_NOCORPSE|1),
A(ATTK(AT_CLAW, AD_PHYS, 1, 3),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(400, 0, 0, MS_SILENT, MZ_LARGE), MR_SLEEP|MR_POISON, 0,
SIZ(400, 0, 0, MS_SILENT, MZ_LARGE), MR_COLD|MR_SLEEP|MR_POISON, 0,
M1_BREATHLESS|M1_MINDLESS|M1_HUMANOID,
M2_HOSTILE|M2_NEUTER, 0, HI_PAPER),
MON("rope golem", S_GOLEM,
@@ -2226,7 +2226,7 @@ struct permonst _mons2[] = {
LVL(7, 3, 4, 0, 0), (G_NOCORPSE|1),
A(ATTK(AT_CLAW, AD_PHYS, 3, 4),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(900, 0, 0, MS_SILENT, MZ_LARGE), MR_SLEEP|MR_POISON, 0,
SIZ(900, 0, 0, MS_SILENT, MZ_LARGE), MR_COLD|MR_SLEEP|MR_POISON, 0,
M1_BREATHLESS|M1_MINDLESS|M1_HUMANOID|M1_THICK_HIDE,
M2_HOSTILE|M2_NEUTER, 0, HI_WOOD),
MON("flesh golem", S_GOLEM,