update fixes37.0 and doc/Guidebook.txt
make format of pull request entries consistent
This commit is contained in:
@@ -1214,46 +1214,60 @@ X11: echo getline prompt and response (wishes, applying names) to message
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NetHack Community Patches (or Variation) Included
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-------------------------------------------------
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hallucinatory trap names from github pull request #174
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autounlock feature originally from unnethack in github pull request #228
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replace "You feel cold" message for freezing unseen door (github #265)
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applying a candelabrum with no candles gives a tip (github #265)
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candelabrum now reads "(n of 7 candles attached)" (github #265)
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show appropriate message on throne when crowned (github #265)
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choir chanting, bathing in darkness for death by Moloch (github #265)
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remove "iron hook" unidentified description (github #265)
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suppress "Unknown command" messages in the dumplog. (github #265)
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give player message informing them they can use #enhance (github #265)
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neutral sacrifices disappear in a cloud of smoke (github #265)
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call potion bottles by nonsensical names if hallucinating (github #265)
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add a default message for chatting to gnomes (github #265)
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better reporting directions for impossible() (github #265)
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underwater fire scroll causes vaporization (github #265)
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default shk sell prompt to N (github #265)
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teach non-mindless monsters about the Castle trapdoors (github #265)
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always print a message when the hero teleports (github #265)
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always print a message when the hero level teleports (github #265)
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remove Sokoban luck penalties for actions you can't cheat with (github #260)
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sounds for minotaurs (github #298)
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hallucinatory trap names (pr #174 by copperwater)
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autounlock feature originally from unnethack (pr #228 by copperwater)
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replace "You feel cold" message for freezing unseen door (pr #265 by
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copperwater)
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applying a candelabrum with no candles gives a tip (pr #265 by copperwater)
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candelabrum now reads "(n of 7 candles attached)" (pr #265 by copperwater)
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show appropriate message on throne when crowned (pr #265 by copperwater)
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choir chanting, bathing in darkness for death by Moloch (pr #265 by
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copperwater)
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remove "iron hook" unidentified description (pr #265 by copperwater)
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suppress "Unknown command" messages in the dumplog. (pr #265 by copperwater)
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give player message informing them they can use #enhance (pr #265 by
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copperwater)
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neutral sacrifices disappear in a cloud of smoke (pr #265 by copperwater)
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call potion bottles by nonsensical names if hallucinating (pr #265 by
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copperwater)
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add a default message for chatting to gnomes (pr #265 by copperwater)
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better reporting directions for impossible() (pr #265 by copperwater)
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underwater fire scroll causes vaporization (pr #265 by copperwater)
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default shk sell prompt to N (pr #265 by copperwater)
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teach non-mindless monsters about the Castle trapdoors (pr #265 by copperwater)
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always print a message when the hero teleports (pr #265 by copperwater)
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always print a message when the hero level teleports (pr #265 by copperwater)
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remove Sokoban luck penalties for actions you can't cheat with (pr #260 by
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copperwater)
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sounds for minotaurs (pr #298 by NullCGT)
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correct the Guidebook descriptions for msdos video_width and video_height to
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state that they work with video:vesa; the video:vga setting that was
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described there forces the 640x480x16 mode where video_width and
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video_height don't operate (github #294)
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redo rndmonst() to operate in a single pass (github pull request #286)
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fix the "stuck pets" issue (github #329)
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allow themed room subrooms to be filled (github #347)
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allow rereading spellbooks to refresh memory at any time (github #261)
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allow themed rooms constrained by level difficulty (github #344)
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add a varied form of LIBNH nethack library contribution (github #385, #403)
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add cross-compile to WASM (github #385, #403, #412)
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differentiating gendered monster tiles from NullCGT (#430)
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check bones data directly for deja vu messages (#374)
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unify code for extracting an object from a monster's inventory (#455)
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make engraving an occupation (#460)
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fpostfx index out of bounds when eating standard eggs (github pr#547)
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"readable" Hawaiian shirt designs (github pr#407)
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video_height don't operate (pr #294 by chasonr)
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redo rndmonst() to operate in a single pass (pr #286 by copperwater )
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fix the "stuck pets" issue (issue #329)
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allow themed room subrooms to be filled (pr #347 by copperwater)
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allow rereading spellbooks to refresh memory at any time (pr #261 by
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copperwater)
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allow themed rooms constrained by level difficulty (pr #344 by copperwater)
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add a varied form of LIBNH nethack library contribution (pr #385, #403
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by apowers313)
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add cross-compile to WASM (github #385, #403, #412 by apowers313)
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differentiating gendered monster tiles (pr #430 by NullCGT)
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check bones data directly for deja vu messages (pr #374 by entrez)
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unify code for extracting an object from a monster's inventory (pr #455 by
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copperwater)
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make engraving an occupation (pr #460 by copperwater)
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fpostfx index out of bounds when eating standard eggs (github pr#547 by
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janne-hmp)
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"readable" Hawaiian shirt designs (github pr#407 by entrez)
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permit blind feeling for objects on trap door and fix up msgs when dropping
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on trapdoor (github pr#574)
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on trapdoor (github pr#574 by entrez)
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m-prefix movement into warning symbol (pr #575 by entrez)
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running on ice sent hero in weird directions (pr #588 by copperwater)
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delete extra lines in Guidebook.mn (pr #590 by argrath)
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Supply missing changes on Guidebook.tex (pr #591 by argrath)
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Code Cleanup and Reorganization
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@@ -1337,7 +1351,7 @@ expand glyphs to map wall styles that can vary between main, mines, gehennom,
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knox and sokoban; tile interfaces were already doing that on the fly
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by swapping several tiles in and out on those levels
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expand glyphs to map altars that can vary between unaligned, chaotic,
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neutral, lawful and shrines; tty was already doing that on the fly
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neutral, lawful and other; tty was already doing that on the fly
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per map cell via display code
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explosion types are mapped and can vary between dark, noxious, muddy, wet,
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magical, fiery and frosty; tile interfaces already had unique tiles
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